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5 total results found

Sapping Sting

Spells Cantrips

Necromancy CantripCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: InstantaneousYou sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone.At Higher ...

source
Explorer's Guide to Wildemount
level
school
necromancy
wizard (dunamancy)
verbal
somatic
casting time
1 action
cost
spell

Gift of Alacrity

Spells 1st-Level Spells

1st-Level Divination (dunamancy:chronurgy)Casting Time: 1 minuteRange: TouchComponents: V, SDuration: 8 hoursYou touch a willing creature. For the duration, the target can add 1d8 to its initiative rolls.Spell Lists: Wizard (dunamancy)

school
divination (dunamancy:chronurgy)
spell
source
Explorer's Guide to Wildemount
level
1
wizard (dunamancy)
verbal
somatic
casting time
1 minute
cost

Magnify Gravity

Spells 1st-Level Spells

1st-Level Transmutation (dunamancy:graviturgy)Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: 1 roundThe gravity in a 10-foot-radius sphere centered on a point you can see within range increases for a moment. Each creature in the sphere on the tu...

somatic
casting time
1 action
cost
verbal
spell
source
Explorer's Guide to Wildemount
level
1
school
transmutation (dunamancy:graviturgy)
wizard (dunamancy)

Fortune's Favor

Spells 2nd-Level Spells

2nd-Level Divination (dunamancy)Casting Time: 1 minuteRange: 60 feetComponents: V, S, M a white pearl worth at least 100 gp, which the spell consumesDuration: 1 hourYou impart latent luck to yourself or one willing creature you can see within range. When the c...

casting time
1 minute
spell
source
Explorer's Guide to Wildemount
level
2
school
divination (dunamancy)
wizard (dunamancy)
verbal
somatic
material
cost
100

Wristpocket

Spells 2nd-Level Spells

2nd-Level Conjuration (dunamancy)Casting Time: 1 action or ritualRange: SelfComponents: SDuration: Concentration, up to 1 hourYou flick your wrist, causing one object in your hand to vanish. The object, which only you can be holding and can weigh no more than...

spell
source
Explorer's Guide to Wildemount
level
2
school
conjuration (dunamancy)
wizard (dunamancy)
somatic
casting time
1 action
ritual
cost