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Sapping Sting
Necromancy CantripCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: InstantaneousYou sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone.At Higher ...
Gift of Alacrity
1st-Level Divination (dunamancy:chronurgy)Casting Time: 1 minuteRange: TouchComponents: V, SDuration: 8 hoursYou touch a willing creature. For the duration, the target can add 1d8 to its initiative rolls.Spell Lists: Wizard (dunamancy)
Magnify Gravity
1st-Level Transmutation (dunamancy:graviturgy)Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: 1 roundThe gravity in a 10-foot-radius sphere centered on a point you can see within range increases for a moment. Each creature in the sphere on the tu...
Fortune's Favor
2nd-Level Divination (dunamancy)Casting Time: 1 minuteRange: 60 feetComponents: V, S, M a white pearl worth at least 100 gp, which the spell consumesDuration: 1 hourYou impart latent luck to yourself or one willing creature you can see within range. When the c...
Wristpocket
2nd-Level Conjuration (dunamancy)Casting Time: 1 action or ritualRange: SelfComponents: SDuration: Concentration, up to 1 hourYou flick your wrist, causing one object in your hand to vanish. The object, which only you can be holding and can weigh no more than...