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34 total results found

Guidance

Spells Cantrips

Divination CantripCasting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 minuteYou touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. It can...

spell
source
Player's Handbook
level
school
divination
artificer
cleric
druid
verbal
somatic
casting time
1 action
cost

True Strike

Spells Cantrips

Divination CantripCasting Time: 1 actionRange: 30 feetComponents: SDuration: Concentration, up to 1 roundYou extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. On your next turn, you gain...

spell
source
Player's Handbook
level
school
divination
bard
sorcerer
warlock
wizard
somatic
casting time
1 action
cost

Beast Bond

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 actionRange: TouchComponents: V, S, M a bit of fur wrapped in clothDuration: Concentration, up to 10 minutesYou establish a telepathic link with one beast you touch that is friendly to you or charmed by you. The spell fails ...

spell
source
Xanathar's Guide to Everything
level
1
school
divination
druid
ranger
verbal
somatic
material
casting time
1 action
cost

Comprehend Languages

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a pinch of soot and saltDuration: 1 hourFor the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that ...

spell
source
Player's Handbook
level
1
school
divination
bard
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
ritual
cost

Detect Evil and Good

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesFor the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature...

spell
source
Player's Handbook
level
1
school
divination
cleric
paladin
verbal
somatic
casting time
1 action
cost

Detect Magic

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesFor the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a fa...

spell
source
Player's Handbook
level
1
school
divination
artificer
bard
cleric
druid
paladin
ranger
sorcerer
wizard
verbal
somatic
casting time
1 action
ritual
cost

Detect Poison and Disease

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a yew leafDuration: Concentration, up to 10 minutesFor the duration, you can sense the presence and location of poisons, poisonous creatures, and diseases within 30 feet of you....

spell
source
Player's Handbook
level
1
school
divination
cleric
druid
paladin
ranger
verbal
somatic
material
casting time
1 action
ritual
cost

Hunter's Mark

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 bonus actionRange: 90 feetComponents: VDuration: Concentration, up to 1 hourYou choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the targ...

spell
source
Player's Handbook
level
1
school
divination
ranger
verbal
casting time
1 bonus action
cost

Identify

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 minute or ritualRange: TouchComponents: V, S, M a pearl worth at least 100 gp and an owl featherDuration: InstantaneousYou choose one object that you must touch throughout the casting of the spell. If it is a magic item or s...

spell
source
Player's Handbook
level
1
school
divination
artificer
bard
wizard
verbal
somatic
material
casting time
1 minute
ritual
cost
100

Speak with Animals

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, SDuration: 10 minutesYou gain the ability to comprehend and verbally communicate with beasts for the duration. The knowledge and awareness of many beasts is limited by their intellig...

spell
source
Player's Handbook
level
1
school
divination
bard
druid
ranger
verbal
somatic
casting time
1 action
ritual
cost

Augury

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 minute or ritualRange: SelfComponents: V, S, M specially marked sticks, bones, or similar tokens worth at least 25 gpDuration: InstantaneousBy casting gem-inlaid sticks, rolling dragon bones, laying out ornate cards, or empl...

spell
source
Player's Handbook
level
2
school
divination
cleric
druid
wizard
verbal
somatic
material
casting time
1 minute
ritual
cost
25

Beast Sense

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 action or ritualRange: TouchComponents: SDuration: Concentration, up to 1 hourYou touch a willing beast. For the duration of the spell, you can use your action to see through the beast's eyes and hear what it hears, and cont...

spell
source
Player's Handbook
level
2
school
divination
druid
ranger
somatic
casting time
1 action
ritual
cost

Borrowed Knowledge

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a book worth at least 25 gpDuration: 1 hourYou draw on knowledge from spirits of the past. Choose one skill in which you lack proficiency. For the spell's duration, you have proficiency i...

spell
source
Strixhaven: A Curriculum of Chaos
level
2
school
divination
bard
cleric
warlock
wizard
verbal
somatic
material
casting time
1 action
cost
25

Detect Thoughts

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a copper pieceDuration: Concentration, up to 1 minuteFor the duration, you can read the thoughts of certain creatures. When you cast the spell and as your action on each turn until the sp...

spell
source
Player's Handbook
level
2
school
divination
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Find Traps

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: InstantaneousYou sense the presence of any trap within range that is within line of sight.A trap, for the purpose of this spell, includes anything that would inflict a sudden or...

spell
source
Player's Handbook
level
2
school
divination
cleric
druid
ranger
verbal
somatic
casting time
1 action
cost

Locate Animals or Plants

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a bit of fur from a bloodhoundDuration: InstantaneousDescribe or name a specific kind of beast or plant. Concentrating on the voice of nature in your surroundings, you learn the...

spell
source
Player's Handbook
level
2
school
divination
bard
druid
ranger
verbal
somatic
material
casting time
1 action
ritual
cost

Locate Object

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a forked twigDuration: Concentration, up to 10 minutesDescribe or name an object that is familiar to you. You sense the direction to the object's location, as long as that object is withi...

spell
source
Player's Handbook
level
2
school
divination
bard
cleric
druid
paladin
ranger
wizard
verbal
somatic
material
casting time
1 action
cost

Mind Spike

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: 60 feetComponents: SDuration: Concentration, up to 1 hourYou reach into the mind of one creature you can see within range. The target must make a Wisdom saving throw, taking 3d8 psychic damage on a failed save, ...

spell
source
Xanathar's Guide to Everything
level
2
school
divination
sorcerer
warlock
wizard
somatic
casting time
1 action
cost

See Invisibility

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a pinch of talc and a small sprinkling of powdered silverDuration: 1 hourFor the duration, you see invisible creatures and objects as if they were visible, and you can see into the Ethere...

spell
source
Player's Handbook
level
2
school
divination
artificer
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Warp Sense

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a razorvine leafDuration: Concentration, up to 1 minuteFor the duration, you sense the presence of portals, even inactive ones, within 30 feet of yourself.If you detect a portal in this w...

spell
source
Planescape - Adventures in the Multiverse
level
2
school
divination
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost