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Absorb Elements
1st-Level AbjurationCasting Time: 1 reaction, which you take when you take acid, cold, fire, lightning, or thunder damageRange: SelfComponents: SDuration: 1 roundThe spell captures some of the incoming energy, lessening its effect on you and storing it for you...
Alarm
1st-Level AbjurationCasting Time: 1 minute or ritualRange: 30 feetComponents: V, S, M a tiny bell and a piece of fine silver wireDuration: 8 hoursYou set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger th...
Animal Friendship
1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, S, M a morsel of foodDuration: 24 hoursThis spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's...
Armor of Agathys
1st-Level AbjurationCasting Time: 1 actionRange: SelfComponents: V, S, M a cup of waterDuration: 1 hourA protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. You gain 5 temporary hit points for the duration. If...
Arms of Hadar
1st-Level ConjurationCasting Time: 1 actionRange: Self (10-foot radius)Components: V, SDuration: InstantaneousYou invoke the power of Hadar, the Dark Hunger. Tendrils of dark energy erupt from you and batter all creatures within 10 feet of you. Each creature i...
Bane
1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, S, M a drop of bloodDuration: Concentration, up to 1 minuteUp to three creatures of your choice that you can see within range must make Charisma saving throws. Whenever a target that fails...
Beast Bond
1st-Level DivinationCasting Time: 1 actionRange: TouchComponents: V, S, M a bit of fur wrapped in clothDuration: Concentration, up to 10 minutesYou establish a telepathic link with one beast you touch that is friendly to you or charmed by you. The spell fails ...
Bless
1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, S, M a sprinkling of holy waterDuration: Concentration, up to 1 minuteYou bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw ...
Burning Hands
1st-Level EvocationCasting Time: 1 actionRange: Self (15-foot cone)Components: V, SDuration: InstantaneousAs you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a ...
Catapult
1st-Level TransmutationCasting Time: 1 actionRange: 60 feetComponents: SDuration: InstantaneousChoose one object weighing 1 to 5 pounds within range that isn't being worn or carried. The object flies in a straight line up to 90 feet in a direction you choose b...
Cause Fear
1st-Level NecromancyCasting Time: 1 actionRange: 60 feetComponents: VDuration: Concentration, up to 1 minuteYou awaken the sense of mortality in one creature you can see within range. A construct or an undead is immune to this effect. The target must succeed o...
Ceremony
1st-Level EvocationCasting Time: 1 hour or ritualRange: TouchComponents: V, S, M 25 gp worth of powdered silver, which the spell consumesDuration: Instantaneous (see below)You perform one of several religious ceremonies. When you cast the spell, choose one of ...
Chaos Bolt
1st-Level EvocationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: InstantaneousYou hurl an undulating, warbling mass of chaotic energy at one creature in range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 + 1d6...
Charm Person
1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: 1 hourYou attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it f...
Chromatic Orb
1st-Level EvocationCasting Time: 1 actionRange: 90 feetComponents: V, S, M a diamond worth at least 50 gpDuration: InstantaneousYou hurl a 4-inch-diameter sphere of energy at a creature that you can see within range. You choose acid, cold, fire, lightning, poi...
Color Spray
1st-Level IllusionCasting Time: 1 actionRange: Self (15-foot cone)Components: V, S, M a pinch of powder or sand that is colored red, yellow, and blueDuration: 1 roundA dazzling array of flashing, colored light springs from your hand. Roll 6d10, the total is ho...
Command
1st-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: VDuration: 1 roundYou speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. The spell has n...
Compelled Duel
1st-Level EnchantmentCasting Time: 1 bonus actionRange: 30 feetComponents: VDuration: Concentration, up to 1 minuteYou attempt to compel a creature into a duel. One creature that you can see within range must make a Wisdom saving throw. On a failed save, the c...
Comprehend Languages
1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a pinch of soot and saltDuration: 1 hourFor the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that ...
Create or Destroy Water
1st-Level TransmutationCasting Time: 1 actionRange: 30 feetComponents: V, S, M a drop of water if creating water or a few grains of sand if destroying itDuration: InstantaneousYou either create or destroy water.Create Water. You create up to 10 gallons of clea...