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42 total results found

Magic Stone

Spells Cantrips

Transmutation CantripCasting Time: 1 bonus actionRange: TouchComponents: V, SDuration: 1 minuteYou touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it wit...

spell
source
Xanathar's Guide to Everything/Elemental Evil Player's Companion
level
school
transmutation
druid
warlock
artificer
verbal
somatic
casting time
1 bonus action
cost

Shillelagh

Spells Cantrips

Transmutation CantripCasting Time: 1 bonus actionRange: TouchComponents: V, S, M mistletoe, a shamrock leaf, and a club or quarterstaffDuration: 1 minuteThe wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can...

spell
source
Player's Handbook
level
school
transmutation
druid
verbal
somatic
material
casting time
1 bonus action
cost

Compelled Duel

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 bonus actionRange: 30 feetComponents: VDuration: Concentration, up to 1 minuteYou attempt to compel a creature into a duel. One creature that you can see within range must make a Wisdom saving throw. On a failed save, the c...

spell
source
Player's Handbook
level
1
school
enchantment
paladin
verbal
casting time
1 bonus action
cost

Divine Favor

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minuteYour prayer empowers you with divine radiance. Until the spell ends, your weapon attacks deal an extra 1d4 radiant damage on a hit.Spell Lists: Pal...

spell
source
Player's Handbook
level
1
school
evocation
paladin
verbal
somatic
casting time
1 bonus action
cost

Ensnaring Strike

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a weapon attack before this spell ends, a writhing mass of thorny vines appears at the point of impact, and th...

spell
source
Player's Handbook
level
1
school
conjuration
ranger
verbal
casting time
1 bonus action
cost

Expeditious Retreat

Spells 1st-Level Spells

1st-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesThis spell allows you to move at an incredible pace. When you cast this spell, and then as a bonus action on each of your turns until the spe...

spell
source
Player's Handbook
level
1
school
transmutation
artificer
sorcerer
warlock
wizard
verbal
somatic
casting time
1 bonus action
cost

Hail of Thorns

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a ranged weapon attack before the spell ends, this spell creates a rain of thorns that sprouts from your range...

spell
source
Player's Handbook
level
1
school
conjuration
ranger
verbal
casting time
1 bonus action
cost

Healing Word

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 bonus actionRange: 60 feetComponents: VDuration: InstantaneousA creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or...

spell
source
Player's Handbook
level
1
school
evocation
bard
cleric
druid
verbal
casting time
1 bonus action
cost

Hex

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 bonus actionRange: 90 feetComponents: V, S, M the petrified eye of a newtDuration: Concentration, up to 1 hourYou place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrot...

spell
source
Player's Handbook
level
1
school
enchantment
warlock
verbal
somatic
material
casting time
1 bonus action
cost

Hunter's Mark

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 bonus actionRange: 90 feetComponents: VDuration: Concentration, up to 1 hourYou choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the targ...

spell
source
Player's Handbook
level
1
school
divination
ranger
verbal
casting time
1 bonus action
cost

Sanctuary

Spells 1st-Level Spells

1st-Level AbjurationCasting Time: 1 bonus actionRange: 30 feetComponents: V, S, M a small silver mirrorDuration: 1 minuteYou ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a har...

spell
source
Player's Handbook
level
1
school
abjuration
artificer
cleric
verbal
somatic
material
casting time
1 bonus action
cost

Searing Smite

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a melee weapon attack during the spell's duration, your weapon flares with white-hot intensity, and the attack d...

spell
source
Player's Handbook
level
1
school
evocation
paladin
ranger
verbal
casting time
1 bonus action
cost

Shield of Faith

Spells 1st-Level Spells

1st-Level AbjurationCasting Time: 1 bonus actionRange: 60 feetComponents: V, S, M a small parchment with a bit of holy text written on itDuration: Concentration, up to 10 minutesA shimmering field appears and surrounds a creature of your choice within range, g...

spell
source
Player's Handbook
level
1
school
abjuration
cleric
paladin
verbal
somatic
material
casting time
1 bonus action
cost

Thunderous Smite

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe first time you hit with a melee weapon attack during this spell's duration, your weapon rings with thunder that is audible within 300 feet of you,...

spell
source
Player's Handbook
level
1
school
evocation
paladin
verbal
casting time
1 bonus action
cost

Wrathful Smite

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit with a melee weapon attack during this spell's duration, your attack deals an extra 1d6 psychic damage. Additionally, if the tar...

spell
source
Player's Handbook
level
1
school
evocation
paladin
verbal
casting time
1 bonus action
cost

Zephyr Strike

Spells 1st-Level Spells

1st-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteYou move like the wind. For the duration, your movement doesn't provoke opportunity attacks.Once before the spell ends, you can give yourself adva...

spell
source
Xanathar's Guide to Everything
level
1
school
transmutation
ranger
verbal
casting time
1 bonus action
cost

Branding Smite

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals a...

spell
source
Player's Handbook
level
2
school
evocation
paladin
verbal
casting time
1 bonus action
cost

Dragon's Breath

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 bonus actionRange: TouchComponents: V, S, M a hot pepperDuration: Concentration, up to 1 minuteYou touch one willing creature and imbue it with the power to spew magical energy from its mouth, provided it has one. Choose ...

spell
source
Xanathar's Guide to Everything
level
2
school
transmutation
sorcerer
wizard
verbal
somatic
material
casting time
1 bonus action
cost

Flame Blade

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: V, S, M a leaf of sumacDuration: Concentration, up to 10 minutesYou evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration...

spell
source
Player's Handbook
level
2
school
evocation
druid
sorcerer
verbal
somatic
material
casting time
1 bonus action
cost

Healing Spirit

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 bonus actionRange: 60 feetComponents: V, SDuration: Concentration, up to 1 minuteYou call forth a nature spirit to soothe the wounded. The intangible spirit appears in a space that is a 5-foot cube you can see within range....

spell
source
Xanathar's Guide to Everything
level
2
school
conjuration
druid
ranger
verbal
somatic
casting time
1 bonus action
cost