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42 total results found
Magic Stone
Transmutation CantripCasting Time: 1 bonus actionRange: TouchComponents: V, SDuration: 1 minuteYou touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it wit...
Shillelagh
Transmutation CantripCasting Time: 1 bonus actionRange: TouchComponents: V, S, M mistletoe, a shamrock leaf, and a club or quarterstaffDuration: 1 minuteThe wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can...
Compelled Duel
1st-Level EnchantmentCasting Time: 1 bonus actionRange: 30 feetComponents: VDuration: Concentration, up to 1 minuteYou attempt to compel a creature into a duel. One creature that you can see within range must make a Wisdom saving throw. On a failed save, the c...
Divine Favor
1st-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minuteYour prayer empowers you with divine radiance. Until the spell ends, your weapon attacks deal an extra 1d4 radiant damage on a hit.Spell Lists: Pal...
Ensnaring Strike
1st-Level ConjurationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a weapon attack before this spell ends, a writhing mass of thorny vines appears at the point of impact, and th...
Expeditious Retreat
1st-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesThis spell allows you to move at an incredible pace. When you cast this spell, and then as a bonus action on each of your turns until the spe...
Hail of Thorns
1st-Level ConjurationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a ranged weapon attack before the spell ends, this spell creates a rain of thorns that sprouts from your range...
Healing Word
1st-Level EvocationCasting Time: 1 bonus actionRange: 60 feetComponents: VDuration: InstantaneousA creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or...
Hex
1st-Level EnchantmentCasting Time: 1 bonus actionRange: 90 feetComponents: V, S, M the petrified eye of a newtDuration: Concentration, up to 1 hourYou place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrot...
Hunter's Mark
1st-Level DivinationCasting Time: 1 bonus actionRange: 90 feetComponents: VDuration: Concentration, up to 1 hourYou choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the targ...
Sanctuary
1st-Level AbjurationCasting Time: 1 bonus actionRange: 30 feetComponents: V, S, M a small silver mirrorDuration: 1 minuteYou ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a har...
Searing Smite
1st-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a melee weapon attack during the spell's duration, your weapon flares with white-hot intensity, and the attack d...
Shield of Faith
1st-Level AbjurationCasting Time: 1 bonus actionRange: 60 feetComponents: V, S, M a small parchment with a bit of holy text written on itDuration: Concentration, up to 10 minutesA shimmering field appears and surrounds a creature of your choice within range, g...
Thunderous Smite
1st-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe first time you hit with a melee weapon attack during this spell's duration, your weapon rings with thunder that is audible within 300 feet of you,...
Wrathful Smite
1st-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit with a melee weapon attack during this spell's duration, your attack deals an extra 1d6 psychic damage. Additionally, if the tar...
Zephyr Strike
1st-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteYou move like the wind. For the duration, your movement doesn't provoke opportunity attacks.Once before the spell ends, you can give yourself adva...
Branding Smite
2nd-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals a...
Dragon's Breath
2nd-Level TransmutationCasting Time: 1 bonus actionRange: TouchComponents: V, S, M a hot pepperDuration: Concentration, up to 1 minuteYou touch one willing creature and imbue it with the power to spew magical energy from its mouth, provided it has one. Choose ...
Flame Blade
2nd-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: V, S, M a leaf of sumacDuration: Concentration, up to 10 minutesYou evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration...
Healing Spirit
2nd-Level ConjurationCasting Time: 1 bonus actionRange: 60 feetComponents: V, SDuration: Concentration, up to 1 minuteYou call forth a nature spirit to soothe the wounded. The intangible spirit appears in a space that is a 5-foot cube you can see within range....