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158 total results found

Blade Ward

Spells Cantrips

Abjuration CantripCasting Time: 1 actionRange: SelfComponents: V, SDuration: 1 roundYou extend your hand and trace a sigil of warding in the air. Until the end of your next turn, you have resistance against bludgeoning, piercing, and slashing damage dealt by w...

spell
source
Player's Handbook
level
school
abjuration
bard
sorcerer
warlock
wizard
verbal
somatic
casting time
1 action
cost

Dancing Lights

Spells Cantrips

Evocation CantripCasting Time: 1 actionRange: 120 feetComponents: V, S, M a bit of phosphorus or wychwood, or a glowwormDuration: Concentration, up to 1 minuteYou create up to four torch-sized lights within range, making them appear as torches, lanterns, or gl...

spell
source
Player's Handbook
level
school
evocation
artificer
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Friends

Spells Cantrips

Enchantment CantripCasting Time: 1 actionRange: SelfComponents: S, M a small amount of makeup applied to the face as this spell is castDuration: Concentration, up to 1 minuteFor the duration, you have advantage on all Charisma checks directed at one creature o...

spell
source
Player's Handbook
level
school
enchantment
bard
sorcerer
warlock
wizard
somatic
material
casting time
1 action
cost

Light

Spells Cantrips

Evocation CantripCasting Time: 1 actionRange: TouchComponents: V, M a firefly or phosphorescent mossDuration: 1 hourYou touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius an...

spell
source
Player's Handbook
level
school
evocation
artificer
bard
cleric
sorcerer
wizard
verbal
material
casting time
1 action
cost

Mage Hand

Spells Cantrips

Conjuration CantripCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: 1 minuteA spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever...

spell
source
Player's Handbook
level
school
conjuration
artificer
bard
sorcerer
warlock
wizard
verbal
somatic
casting time
1 action
cost

Mending

Spells Cantrips

Transmutation CantripCasting Time: 1 minuteRange: TouchComponents: V, S, M two lodestonesDuration: InstantaneousThis spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leakin...

spell
source
Player's Handbook
level
school
transmutation
artificer
bard
cleric
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 minute
cost

Message

Spells Cantrips

Transmutation CantripCasting Time: 1 actionRange: 120 feetComponents: V, S, M a short piece of copper wireDuration: 1 roundYou point your finger toward a creature within range and whisper a message. The target (and only the target) hears the message and can re...

spell
source
Player's Handbook
level
school
transmutation
artificer
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Minor Illusion

Spells Cantrips

Illusion CantripCasting Time: 1 actionRange: 30 feetComponents: S, M a bit of fleeceDuration: 1 minuteYou create a sound or an image of an object within range that lasts for the duration. The illusion also ends if you dismiss it as an action or cast this spell...

spell
source
Player's Handbook
level
school
illusion
bard
sorcerer
warlock
wizard
somatic
material
casting time
1 action
cost

Prestidigitation

Spells Cantrips

Transmutation CantripCasting Time: 1 actionRange: 10 feetComponents: V, SDuration: Up to 1 hourThis spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range:You create an instantaneo...

spell
source
Player's Handbook
level
school
transmutation
artificer
bard
sorcerer
warlock
wizard
verbal
somatic
casting time
1 action
cost

Thunderclap

Spells Cantrips

Evocation CantripCasting Time: 1 actionRange: Self (5-foot radius)Components: SDuration: InstantaneousYou create a burst of thunderous sound, which can be heard 100 feet away. Each creature other than you within 5 feet of you must make a Constitution saving th...

spell
source
Xanathar's Guide to Everything
level
school
evocation
bard
druid
sorcerer
warlock
wizard
artificer
somatic
casting time
1 action
cost

True Strike

Spells Cantrips

Divination CantripCasting Time: 1 actionRange: 30 feetComponents: SDuration: Concentration, up to 1 roundYou extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. On your next turn, you gain...

spell
source
Player's Handbook
level
school
divination
bard
sorcerer
warlock
wizard
somatic
casting time
1 action
cost

Vicious Mockery

Spells Cantrips

Enchantment CantripCasting Time: 1 actionRange: 60 feetComponents: VDuration: InstantaneousYou unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you), it...

spell
source
Player's Handbook
level
school
enchantment
bard
verbal
casting time
1 action
cost

Animal Friendship

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, S, M a morsel of foodDuration: 24 hoursThis spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's...

spell
source
Player's Handbook
level
1
school
enchantment
bard
druid
ranger
verbal
somatic
material
casting time
1 action
cost

Bane

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, S, M a drop of bloodDuration: Concentration, up to 1 minuteUp to three creatures of your choice that you can see within range must make Charisma saving throws. Whenever a target that fails...

spell
source
Player's Handbook
level
1
school
enchantment
bard
cleric
verbal
somatic
material
casting time
1 action
cost

Charm Person

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: 1 hourYou attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it f...

spell
source
Player's Handbook
level
1
school
enchantment
bard
druid
sorcerer
warlock
wizard
verbal
somatic
casting time
1 action
cost

Color Spray

Spells 1st-Level Spells

1st-Level IllusionCasting Time: 1 actionRange: Self (15-foot cone)Components: V, S, M a pinch of powder or sand that is colored red, yellow, and blueDuration: 1 roundA dazzling array of flashing, colored light springs from your hand. Roll 6d10, the total is ho...

spell
source
Player's Handbook
level
1
school
illusion
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Command

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: VDuration: 1 roundYou speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. The spell has n...

spell
source
Player's Handbook
level
1
school
enchantment
bard
cleric
paladin
verbal
casting time
1 action
cost

Comprehend Languages

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a pinch of soot and saltDuration: 1 hourFor the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that ...

spell
source
Player's Handbook
level
1
school
divination
bard
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
ritual
cost

Cure Wounds

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousA creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.At Higher Levels...

spell
source
Player's Handbook
level
1
school
evocation
artificer
bard
cleric
druid
paladin
ranger
verbal
somatic
casting time
1 action
cost

Detect Magic

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesFor the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a fa...

spell
source
Player's Handbook
level
1
school
divination
artificer
bard
cleric
druid
paladin
ranger
sorcerer
wizard
verbal
somatic
casting time
1 action
ritual
cost