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452 total results found

Scorching Ray

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: InstantaneousYou create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, t...

spell
source
Player's Handbook
level
2
school
evocation
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

See Invisibility

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a pinch of talc and a small sprinkling of powdered silverDuration: 1 hourFor the duration, you see invisible creatures and objects as if they were visible, and you can see into the Ethere...

spell
source
Player's Handbook
level
2
school
divination
artificer
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Shadow Blade

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minuteYou weave together threads of shadow to create a sword of solidified gloom in your hand. This magic sword lasts until the spell ends. It counts as a...

spell
source
Xanathar's Guide to Everything
level
2
school
illusion
sorcerer
warlock
wizard
verbal
somatic
casting time
1 bonus action
cost

Shatter

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a chip of micaDuration: InstantaneousA sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered o...

spell
source
Player's Handbook
level
2
school
evocation
bard
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Silence

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 action or ritualRange: 120 feetComponents: V, SDuration: Concentration, up to 10 minutesFor the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range. Any ...

spell
source
Player's Handbook
level
2
school
illusion
bard
cleric
ranger
verbal
somatic
casting time
1 action
ritual
cost

Skywrite

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 action or ritualRange: SightComponents: V, SDuration: Concentration, up to 1 dayYou cause up to ten words to form in a part of the sky you can see. The words appear to be made of cloud and remain in place for the spell's ...

spell
source
Xanathar's Guide to Everything
level
2
school
transmutation
bard
druid
wizard
artificer
verbal
somatic
casting time
1 action
ritual
cost

Snilloc's Snowball Swarm

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: 90 feetComponents: V, S, M a piece of ice or a small white rock chipDuration: InstantaneousA flurry of magic snowballs erupts from a point you choose within range. Each creature in a 5-foot-radius sphere centered...

spell
source
Xanathar's Guide to Everything
level
2
school
evocation
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Spider Climb

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M a drop of bitumen and a spiderDuration: Concentration, up to 1 hourUntil the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surface...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Spike Growth

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 150 feetComponents: V, S, M seven sharp thorns or seven small twigs, each sharpened to a pointDuration: Concentration, up to 10 minutesThe ground in a 20-foot radius centered on a point within range twists an...

spell
source
Player's Handbook
level
2
school
transmutation
druid
ranger
verbal
somatic
material
casting time
1 action
cost

Spiritual Weapon

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 bonus actionRange: 60 feetComponents: V, SDuration: 1 minuteYou create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again.When you cast the spell, you can make a melee spel...

spell
source
Player's Handbook
level
2
school
evocation
cleric
verbal
somatic
casting time
1 bonus action
cost

Spray Of Cards

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: Self (15-foot cone)Components: V, S, M a deck of cardsDuration: InstantaneousYou spray a 15-foot cone of spectral cards. Each creature in that area must make a Dexterity saving throw. On a failed save, a creatu...

spell
source
The Book of Many Things
level
2
school
conjuration
bard
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Summon Beast

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 90 feetComponents: V, S, M a feather, tuft of fur, and fish tail inside a gilded acorn worth at least 200 gpDuration: Concentration, up to 1 hourYou call forth a bestial spirit. It manifests in an unoccupied sp...

spell
source
Tasha's Cauldron of Everything
level
2
school
conjuration
druid
ranger
verbal
somatic
material
casting time
1 action
cost
200

Vortex Warp

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 90 feetComponents: V, SDuration: InstantaneousYou magically twist space around another creature you can see within range. The target must succeed on a Constitution saving throw (the target can choose to fail), ...

spell
source
Strixhaven: A Curriculum of Chaos
level
2
school
conjuration
artificer
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Warding Bond

Spells 2nd-Level Spells

2nd-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, S, M a pair of platinum rings worth at least 50 gp each, which you and target must wear for the durationDuration: 1 hourThis spell wards a willing creature you touch and creates a mystic conn...

spell
source
Player's Handbook
level
2
school
abjuration
cleric
paladin
verbal
somatic
material
casting time
1 action
cost
50

Warp Sense

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a razorvine leafDuration: Concentration, up to 1 minuteFor the duration, you sense the presence of portals, even inactive ones, within 30 feet of yourself.If you detect a portal in this w...

spell
source
Planescape - Adventures in the Multiverse
level
2
school
divination
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Web

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of spiderwebDuration: Concentration, up to 1 hourYou conjure a mass of thick, sticky webbing at a point of your choice within range. The webs fill a 20-foot cube from that point...

spell
source
Player's Handbook
level
2
school
conjuration
artificer
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Wither and Bloom

Spells 2nd-Level Spells

2nd-Level NecromancyCasting Time: 1 actionRange: 60 feetComponents: V, S, M a withered vine twisted into a loopDuration: InstantaneousYou invoke both death and life upon a 10-foot-radius sphere centered on a point within range. Each creature of your choice in ...

spell
source
Strixhaven: A Curriculum of Chaos
level
2
school
necromancy
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Wristpocket

Spells 2nd-Level Spells

2nd-Level Conjuration (dunamancy)Casting Time: 1 action or ritualRange: SelfComponents: SDuration: Concentration, up to 1 hourYou flick your wrist, causing one object in your hand to vanish. The object, which only you can be holding and can weigh no more than...

spell
source
Explorer's Guide to Wildemount
level
2
school
conjuration (dunamancy)
wizard (dunamancy)
somatic
casting time
1 action
ritual
cost

Zone of Truth

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: 10 minutesYou create a magical zone that guards against deception in a 15-foot-radius sphere centered on a point of your choice within range. Until the spell ends, a creature th...

spell
source
Player's Handbook
level
2
school
enchantment
bard
cleric
paladin
verbal
somatic
casting time
1 action
cost

Animate Dead

Spells 3rd-Level Spells

3rd-Level NecromancyCasting Time: 1 minuteRange: 10 feetComponents: V, S, M a drop of blood, a piece of flesh, and a pinch of bone dustDuration: InstantaneousThis spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid...

spell
source
Player's Handbook
level
3
school
necromancy
cleric
wizard
verbal
somatic
material
casting time
1 minute
cost