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395 total results found

Warding Bond

Spells 2nd-Level Spells

2nd-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, S, M a pair of platinum rings worth at least 50 gp each, which you and target must wear for the durationDuration: 1 hourThis spell wards a willing creature you touch and creates a mystic conn...

spell
source
Player's Handbook
level
2
school
abjuration
cleric
paladin
verbal
somatic
material
casting time
1 action
cost
50

Warding Wind

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: SelfComponents: VDuration: Concentration, up to 10 minutesA strong wind (20 miles per hour) blows around you in a 10-foot radius and moves with you, remaining centered on you. The wind lasts for the spell's durat...

spell
source
Xanathar's Guide to Everything
level
2
school
evocation
bard
druid
sorcerer
wizard
verbal
casting time
1 action
cost

Warp Sense

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a razorvine leafDuration: Concentration, up to 1 minuteFor the duration, you sense the presence of portals, even inactive ones, within 30 feet of yourself.If you detect a portal in this w...

spell
source
Planescape - Adventures in the Multiverse
level
2
school
divination
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Web

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of spiderwebDuration: Concentration, up to 1 hourYou conjure a mass of thick, sticky webbing at a point of your choice within range. The webs fill a 20-foot cube from that point...

spell
source
Player's Handbook
level
2
school
conjuration
artificer
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Wither and Bloom

Spells 2nd-Level Spells

2nd-Level NecromancyCasting Time: 1 actionRange: 60 feetComponents: V, S, M a withered vine twisted into a loopDuration: InstantaneousYou invoke both death and life upon a 10-foot-radius sphere centered on a point within range. Each creature of your choice in ...

spell
source
Strixhaven: A Curriculum of Chaos
level
2
school
necromancy
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Wristpocket

Spells 2nd-Level Spells

2nd-Level Conjuration (dunamancy)Casting Time: 1 action or ritualRange: SelfComponents: SDuration: Concentration, up to 1 hourYou flick your wrist, causing one object in your hand to vanish. The object, which only you can be holding and can weigh no more than...

spell
source
Explorer's Guide to Wildemount
level
2
school
conjuration (dunamancy)
wizard (dunamancy)
somatic
casting time
1 action
ritual
cost

Zone of Truth

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: 10 minutesYou create a magical zone that guards against deception in a 15-foot-radius sphere centered on a point of your choice within range. Until the spell ends, a creature th...

spell
source
Player's Handbook
level
2
school
enchantment
bard
cleric
paladin
verbal
somatic
casting time
1 action
cost

Antagonize

Spells 3rd-Level Spells

3rd-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, S, M a playing card depicting a rogueDuration: InstantaneousYou whisper magical words that antagonize one creature of your choice within range. The target must make a Wisdom saving throw. ...

spell
source
The Book of Many Things
level
3
school
enchantment
bard
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Aura of Vitality

Spells 3rd-Level Spells

3rd-Level EvocationCasting Time: 1 actionRange: Self (30-foot radius)Components: VDuration: Concentration, up to 1 minuteHealing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can ...

spell
source
Player's Handbook
level
3
school
evocation
cleric
druid
paladin
verbal
casting time
1 action
cost

Beacon of Hope

Spells 3rd-Level Spells

3rd-Level AbjurationCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: Concentration, up to 1 minuteThis spell bestows hope and vitality. Choose any number of creatures within range. For the duration, each target has advantage on Wisdom saving throw...

spell
source
Player's Handbook
level
3
school
abjuration
cleric
verbal
somatic
casting time
1 action
cost

Bestow Curse

Spells 3rd-Level Spells

3rd-Level NecromancyCasting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 minuteYou touch a creature, and that creature must succeed on a Wisdom saving throw or become cursed for the duration of the spell. When you cast this spell,...

spell
source
Player's Handbook
level
3
school
necromancy
bard
cleric
wizard
verbal
somatic
casting time
1 action
cost

Blink

Spells 3rd-Level Spells

3rd-Level TransmutationCasting Time: 1 actionRange: SelfComponents: V, SDuration: 1 minuteRoll a d20 at the end of each of your turns for the duration of the spell. On a roll of 11 or higher, you vanish from your current plane of existence and appear in the Et...

spell
source
Player's Handbook
level
3
school
transmutation
artificer
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Call Lightning

Spells 3rd-Level Spells

3rd-Level ConjurationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: Concentration, up to 10 minutesA storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see within range directl...

spell
source
Player's Handbook
level
3
school
conjuration
druid
verbal
somatic
casting time
1 action
cost

Catnap

Spells 3rd-Level Spells

3rd-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: S, M a pinch of sandDuration: 10 minutesYou make a calming gesture, and up to three willing creatures of your choice that you can see within range fall unconscious for the spell's duration. T...

spell
source
Xanathar's Guide to Everything
level
3
school
enchantment
artificer
bard
sorcerer
wizard
somatic
material
casting time
1 action
cost

Conjure Animals

Spells 3rd-Level Spells

3rd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: Concentration, up to 1 hourYou summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range.Choose one of the following options ...

spell
source
Player's Handbook
level
3
school
conjuration
druid
ranger
verbal
somatic
casting time
1 action
cost

Conjure Barrage

Spells 3rd-Level Spells

3rd-Level ConjurationCasting Time: 1 actionRange: Self (60-foot cone)Components: V, S, M one piece of ammunition or a thrown weaponDuration: InstantaneousYou throw a nonmagical weapon or fire a piece of nonmagical ammunition into the air to create a cone of id...

spell
source
Player's Handbook
level
3
school
conjuration
ranger
verbal
somatic
material
casting time
1 action
cost

Create Food and Water

Spells 3rd-Level Spells

3rd-Level ConjurationCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: InstantaneousYou create 45 pounds of food and 30 gallons of water on the ground or in containers within range, enough to sustain up to fifteen humanoids or five steeds for 24 ho...

spell
source
Player's Handbook
level
3
school
conjuration
artificer
cleric
paladin
verbal
somatic
casting time
1 action
cost

Crusader's Mantle

Spells 3rd-Level Spells

3rd-Level EvocationCasting Time: 1 actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteHoly power radiates from you in an aura with a 30-foot radius, awakening boldness in friendly creatures. Until the spell ends, the aura moves with you, cent...

spell
source
Player's Handbook
level
3
school
evocation
paladin
verbal
casting time
1 action
cost

Daylight

Spells 3rd-Level Spells

3rd-Level EvocationCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: 1 hourA 60-foot-radius sphere of light spreads out from a point you choose within range. The sphere is bright light and sheds dim light for an additional 60 feet.If you chose a po...

spell
source
Player's Handbook
level
3
school
evocation
cleric
druid
paladin
ranger
sorcerer
verbal
somatic
casting time
1 action
cost

Dispel Magic

Spells 3rd-Level Spells

3rd-Level AbjurationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: InstantaneousChoose any creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target...

spell
source
Player's Handbook
level
3
school
abjuration
artificer
bard
cleric
druid
paladin
sorcerer
warlock
wizard
verbal
somatic
casting time
1 action
cost