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524 total results found

Continual Flame

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: TouchComponents: V, S, M ruby dust worth 50 gp, which the spell consumesDuration: Until dispelledA flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a ...

spell
source
Player's Handbook
level
2
school
evocation
artificer
cleric
druid
wizard
verbal
somatic
material
casting time
1 action
cost
50

Cordon of Arrows

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 5 feetComponents: V, S, M four or more arrows or boltsDuration: 8 hoursYou plant four pieces of nonmagical ammunition – arrows or crossbow bolts – in the ground within range and lay magic upon them to protect...

spell
source
Player's Handbook
level
2
school
transmutation
ranger
verbal
somatic
material
casting time
1 action
cost

Crown of Madness

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: Concentration, up to 1 minuteOne humanoid of your choice that you can see within range must succeed on a Wisdom saving throw or become charmed by you for the duration. While th...

spell
source
Player's Handbook
level
2
school
enchantment
bard
sorcerer
warlock
wizard
verbal
somatic
casting time
1 action
cost

Darkness

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: 60 feetComponents: V, M bat fur and a drop of pitch or piece of coalDuration: Concentration, up to 10 minutesMagical darkness spreads from a point you choose within range to fill a 15-foot radius sphere for the d...

spell
source
Player's Handbook
level
2
school
evocation
sorcerer
warlock
wizard
verbal
material
casting time
1 action
cost

Darkvision

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M either a pinch of dried carrot or an agateDuration: 8 hoursYou touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out ...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Detect Thoughts

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a copper pieceDuration: Concentration, up to 1 minuteFor the duration, you can read the thoughts of certain creatures. When you cast the spell and as your action on each turn until the sp...

spell
source
Player's Handbook
level
2
school
divination
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Dragon's Breath

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 bonus actionRange: TouchComponents: V, S, M a hot pepperDuration: Concentration, up to 1 minuteYou touch one willing creature and imbue it with the power to spew magical energy from its mouth, provided it has one. Choose ...

spell
source
Xanathar's Guide to Everything
level
2
school
transmutation
sorcerer
wizard
verbal
somatic
material
casting time
1 bonus action
cost

Dust Devil

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a pinch of dustDuration: Concentration, up to 1 minuteChoose an unoccupied 5-foot cube of air that you can see within range. An elemental force that resembles a dust devil appears in ...

spell
source
Xanathar's Guide to Everything
level
2
school
conjuration
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Earthbind

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 300 feetComponents: VDuration: Concentration, up to 1 minuteChoose one creature you can see within range. Yellow strips of magical energy loop around the creature. The target must succeed on a Strength saving...

spell
source
Xanathar's Guide to Everything
level
2
school
transmutation
druid
sorcerer
warlock
wizard
verbal
casting time
1 action
cost

Enhance Ability

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M fur or a feather from a beastDuration: Concentration, up to 1 hourYou touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains ...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
bard
cleric
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Enlarge/Reduce

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 30 feetComponents: V, S, M a pinch of powdered ironDuration: Concentration, up to 1 minuteYou cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
bard
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Enthrall

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: 1 minuteYou weave a distracting string of words, causing creatures of your choice that you can see within range and that can hear you to make a Wisdom saving throw. Any creature...

spell
source
Player's Handbook
level
2
school
enchantment
bard
warlock
verbal
somatic
casting time
1 action
cost

Find Steed

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 10 minutesRange: 30 feetComponents: V, SDuration: InstantaneousYou summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long-lasting bond with it. Appearing in an unoccupied s...

spell
source
Player's Handbook
level
2
school
conjuration
paladin
verbal
somatic
casting time
10 minutes
cost

Find Traps

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: InstantaneousYou sense the presence of any trap within range that is within line of sight.A trap, for the purpose of this spell, includes anything that would inflict a sudden or...

spell
source
Player's Handbook
level
2
school
divination
cleric
druid
ranger
verbal
somatic
casting time
1 action
cost

Flame Blade

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: V, S, M a leaf of sumacDuration: Concentration, up to 10 minutesYou evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration...

spell
source
Player's Handbook
level
2
school
evocation
druid
sorcerer
verbal
somatic
material
casting time
1 bonus action
cost

Flaming Sphere

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of tallow, a pinch of brimstone, and a dusting of powdered ironDuration: Concentration, up to 1 minuteA 5-foot-diameter sphere of fire appears in an unoccupied space of your cho...

spell
source
Player's Handbook
level
2
school
conjuration
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Flock of Familiars

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 minuteRange: TouchComponents: V, SDuration: Concentration, up to 1 hourYou temporarily summon three familiars – spirits that take animal forms of your choice. Each familiar uses the same rules and options for a familiar con...

spell
source
Lost Laboratory of Kwalish
level
2
school
conjuration
warlock
wizard
verbal
somatic
casting time
1 minute
cost

Fortune's Favor

Spells 2nd-Level Spells

2nd-Level Divination (dunamancy)Casting Time: 1 minuteRange: 60 feetComponents: V, S, M a white pearl worth at least 100 gp, which the spell consumesDuration: 1 hourYou impart latent luck to yourself or one willing creature you can see within range. When the c...

spell
source
Explorer's Guide to Wildemount
level
2
school
divination (dunamancy)
wizard (dunamancy)
verbal
somatic
material
casting time
1 minute
cost
100

Gentle Repose

Spells 2nd-Level Spells

2nd-Level NecromancyCasting Time: 1 action or ritualRange: TouchComponents: V, S, M a pinch of salt and one copper piece placed on each of the corpse's eyes, which must remain there for the durationDuration: 10 daysYou touch a corpse or other remains. For the ...

spell
source
Player's Handbook
level
2
school
necromancy
cleric
paladin
wizard
verbal
somatic
material
casting time
1 action
ritual
cost

Gift of Gab

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 reaction, which you take when you speak to another creatureRange: SelfComponents: V, S, M 2 gold coins, which is consumed as tax for using the spellDuration: InstantaneousWhen you cast this spell, you skillfully reshape the...

spell
source
Acquisitions Inc.
level
2
school
enchantment
bard
wizard
verbal
somatic
material
casting time
1 reaction, which you take when you speak to another creature
cost