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395 total results found

Arcane Lock

Spells 2nd-Level Spells

2nd-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, S, M gold dust worth at least 25 gp, which the spell consumesDuration: Until dispelledYou touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration.Y...

spell
source
Player's Handbook
level
2
school
abjuration
artificer
wizard
verbal
somatic
material
casting time
1 action
cost
25

Barkskin

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M a handful of oak barkDuration: Concentration, up to 1 hourYou touch a willing creature. Until the spell ends, the target's skin has a rough, bark-like appearance, and the target's AC ...

spell
source
Player's Handbook
level
2
school
transmutation
druid
ranger
verbal
somatic
material
casting time
1 action
cost

Beast Sense

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 action or ritualRange: TouchComponents: SDuration: Concentration, up to 1 hourYou touch a willing beast. For the duration of the spell, you can use your action to see through the beast's eyes and hear what it hears, and cont...

spell
source
Player's Handbook
level
2
school
divination
druid
ranger
somatic
casting time
1 action
ritual
cost

Blindness/Deafness

Spells 2nd-Level Spells

2nd-Level NecromancyCasting Time: 1 actionRange: 30 feetComponents: VDuration: 1 minuteYou can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (...

spell
source
Player's Handbook
level
2
school
necromancy
bard
cleric
sorcerer
wizard
verbal
casting time
1 action
cost

Blur

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteYour body becomes blurred, shifting and wavering to all who can see you. For the duration, any creature has disadvantage on attack rolls against you. An atta...

spell
source
Player's Handbook
level
2
school
illusion
artificer
sorcerer
wizard
verbal
casting time
1 action
cost

Borrowed Knowledge

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a book worth at least 25 gpDuration: 1 hourYou draw on knowledge from spirits of the past. Choose one skill in which you lack proficiency. For the spell's duration, you have proficiency i...

spell
source
Strixhaven: A Curriculum of Chaos
level
2
school
divination
bard
cleric
warlock
wizard
verbal
somatic
material
casting time
1 action
cost
25

Calm Emotions

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: Concentration, up to 1 minuteYou attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range m...

spell
source
Player's Handbook
level
2
school
enchantment
bard
cleric
verbal
somatic
casting time
1 action
cost

Cloud of Daggers

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a sliver of glassDuration: Concentration, up to 1 minuteYou fill the air with spinning daggers in a cube 5 feet on each side, centered on a point you choose within range. A creature t...

spell
source
Player's Handbook
level
2
school
conjuration
bard
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Continual Flame

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: TouchComponents: V, S, M ruby dust worth 50 gp, which the spell consumesDuration: Until dispelledA flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a ...

spell
source
Player's Handbook
level
2
school
evocation
artificer
cleric
druid
wizard
verbal
somatic
material
casting time
1 action
cost
50

Cordon of Arrows

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 5 feetComponents: V, S, M four or more arrows or boltsDuration: 8 hoursYou plant four pieces of nonmagical ammunition – arrows or crossbow bolts – in the ground within range and lay magic upon them to protect...

spell
source
Player's Handbook
level
2
school
transmutation
ranger
verbal
somatic
material
casting time
1 action
cost

Crown of Madness

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: Concentration, up to 1 minuteOne humanoid of your choice that you can see within range must succeed on a Wisdom saving throw or become charmed by you for the duration. While th...

spell
source
Player's Handbook
level
2
school
enchantment
bard
sorcerer
warlock
wizard
verbal
somatic
casting time
1 action
cost

Darkness

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: 60 feetComponents: V, M bat fur and a drop of pitch or piece of coalDuration: Concentration, up to 10 minutesMagical darkness spreads from a point you choose within range to fill a 15-foot radius sphere for the d...

spell
source
Player's Handbook
level
2
school
evocation
sorcerer
warlock
wizard
verbal
material
casting time
1 action
cost

Darkvision

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M either a pinch of dried carrot or an agateDuration: 8 hoursYou touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out ...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Detect Thoughts

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a copper pieceDuration: Concentration, up to 1 minuteFor the duration, you can read the thoughts of certain creatures. When you cast the spell and as your action on each turn until the sp...

spell
source
Player's Handbook
level
2
school
divination
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Dust Devil

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a pinch of dustDuration: Concentration, up to 1 minuteChoose an unoccupied 5-foot cube of air that you can see within range. An elemental force that resembles a dust devil appears in ...

spell
source
Xanathar's Guide to Everything
level
2
school
conjuration
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Earthbind

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 300 feetComponents: VDuration: Concentration, up to 1 minuteChoose one creature you can see within range. Yellow strips of magical energy loop around the creature. The target must succeed on a Strength saving...

spell
source
Xanathar's Guide to Everything
level
2
school
transmutation
druid
sorcerer
warlock
wizard
verbal
casting time
1 action
cost

Enhance Ability

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M fur or a feather from a beastDuration: Concentration, up to 1 hourYou touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains ...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
bard
cleric
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Enlarge/Reduce

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 30 feetComponents: V, S, M a pinch of powdered ironDuration: Concentration, up to 1 minuteYou cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
bard
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Enthrall

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: 1 minuteYou weave a distracting string of words, causing creatures of your choice that you can see within range and that can hear you to make a Wisdom saving throw. Any creature...

spell
source
Player's Handbook
level
2
school
enchantment
bard
warlock
verbal
somatic
casting time
1 action
cost

Find Traps

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: InstantaneousYou sense the presence of any trap within range that is within line of sight.A trap, for the purpose of this spell, includes anything that would inflict a sudden or...

spell
source
Player's Handbook
level
2
school
divination
cleric
druid
ranger
verbal
somatic
casting time
1 action
cost