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492 total results found
Hunter's Mark
1st-Level DivinationCasting Time: 1 bonus actionRange: 90 feetComponents: VDuration: Concentration, up to 1 hourYou choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the targ...
Identify
1st-Level DivinationCasting Time: 1 minute or ritualRange: TouchComponents: V, S, M a pearl worth at least 100 gp and an owl featherDuration: InstantaneousYou choose one object that you must touch throughout the casting of the spell. If it is a magic item or s...
Inflict Wounds
1st-Level NecromancyCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousMake a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.At Higher Levels: When you cast this spell using a spell sl...
Jim's Magic Missile
1st-Level EvocationCasting Time: 1 actionRange: 120 feetComponents: V, S, M 1 gold coin, which is consumed as tax for using the spellDuration: InstantaneousYou create three twisting, whistling, hypoallergenic, gluten-free darts of magical force. Each dart can ...
Jump
1st-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M a grasshopper's hind legDuration: 1 minuteYou touch a creature. The creature's jump distance is tripled until the spell ends.Spell Lists: Artificer, Druid, Ranger, Sorcerer, Wizard
Longstrider
1st-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M a pinch of dirtDuration: 1 hourYou touch a creature. The target's speed increases by 10 feet until the spell ends.At Higher Levels: When you cast this spell using a spell slot of 2nd ...
Mage Armor
1st-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, S, M a piece of cured leatherDuration: 8 hoursYou touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC beco...
Magic Missile
1st-Level EvocationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: InstantaneousYou create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its tar...
Magnify Gravity
1st-Level Transmutation (dunamancy:graviturgy)Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: 1 roundThe gravity in a 10-foot-radius sphere centered on a point you can see within range increases for a moment. Each creature in the sphere on the tu...
Protection from Evil and Good
1st-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, S, M holy water or powdered silver and iron, which the spell consumesDuration: Concentration, up to 10 minutesUntil the spell ends, one willing creature you touch is protected against certain...
Purify Food and Drink
1st-Level TransmutationCasting Time: 1 action or ritualRange: 10 feetComponents: V, SDuration: InstantaneousAll nonmagical food and drink within a 5-foot-radius sphere centered on a point of your choice within range is purified and rendered free of poison and ...
Ray of Sickness
1st-Level NecromancyCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: InstantaneousA ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison da...
Sanctuary
1st-Level AbjurationCasting Time: 1 bonus actionRange: 30 feetComponents: V, S, M a small silver mirrorDuration: 1 minuteYou ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a har...
Searing Smite
1st-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a melee weapon attack during the spell's duration, your weapon flares with white-hot intensity, and the attack d...
Shield
1st-Level AbjurationCasting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spellRange: SelfComponents: V, SDuration: 1 roundAn invisible barrier of magical force appears and protects you. Until the start of your...
Shield of Faith
1st-Level AbjurationCasting Time: 1 bonus actionRange: 60 feetComponents: V, S, M a small parchment with a bit of holy text written on itDuration: Concentration, up to 10 minutesA shimmering field appears and surrounds a creature of your choice within range, g...
Silent Image
1st-Level IllusionCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of fleeceDuration: Concentration, up to 10 minutesYou create the image of an object, a creature, or some other visible phenomenon that is no larger than a 15-foot cube. The image a...
Silvery Barbs
1st-Level EnchantmentCasting Time: 1 reaction, which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throwRange: 60 feetComponents: VDuration: InstantaneousYou magically distract the tri...
Sleep
1st-Level EnchantmentCasting Time: 1 actionRange: 90 feetComponents: V, S, M a pinch of fine sand, rose petals, or a cricketDuration: 1 minuteThis spell sends creatures into a magical slumber. Roll 5d8, the total is how many hit points of creatures this spell ...
Snare
1st-Level AbjurationCasting Time: 1 minuteRange: TouchComponents: V, S, M 30 feet of cord or rope, which is consumed by the spellDuration: Until dispelled or triggeredWhile you cast this spell, you use the cord or rope to create a circle with a 5-foot radius o...