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355 total results found

Ray of Sickness

Spells 1st-Level Spells

1st-Level NecromancyCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: InstantaneousA ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison da...

spell
source
Player's Handbook
level
1
school
necromancy
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Shield

Spells 1st-Level Spells

1st-Level AbjurationCasting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spellRange: SelfComponents: V, SDuration: 1 roundAn invisible barrier of magical force appears and protects you. Until the start of your...

spell
source
Player's Handbook
level
1
school
abjuration
sorcerer
wizard
verbal
somatic
casting time
1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell
cost

Silent Image

Spells 1st-Level Spells

1st-Level IllusionCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of fleeceDuration: Concentration, up to 10 minutesYou create the image of an object, a creature, or some other visible phenomenon that is no larger than a 15-foot cube. The image a...

spell
source
Player's Handbook
level
1
school
illusion
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Silvery Barbs

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 reaction, which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throwRange: 60 feetComponents: VDuration: InstantaneousYou magically distract the tri...

spell
source
Strixhaven: A Curriculum of Chaos
level
1
school
enchantment
bard
sorcerer
wizard
verbal
casting time
1 reaction, which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw
cost

Sleep

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 90 feetComponents: V, S, M a pinch of fine sand, rose petals, or a cricketDuration: 1 minuteThis spell sends creatures into a magical slumber. Roll 5d8, the total is how many hit points of creatures this spell ...

spell
source
Player's Handbook
level
1
school
enchantment
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Snare

Spells 1st-Level Spells

1st-Level AbjurationCasting Time: 1 minuteRange: TouchComponents: V, S, M 30 feet of cord or rope, which is consumed by the spellDuration: Until dispelled or triggeredWhile you cast this spell, you use the cord or rope to create a circle with a 5-foot radius o...

spell
source
Xanathar's Guide to Everything
level
1
school
abjuration
artificer
druid
ranger
wizard
verbal
somatic
material
casting time
1 minute
cost

Tasha's Caustic Brew

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: Self (30-foot line)Components: V, S, M a bit of rotten foodDuration: Concentration, up to 1 minuteA stream of acid emanates from you in a line 30 feet long and 5 feet wide in a direction you choose. Each creature...

spell
source
Tasha's Cauldron of Everything
level
1
school
evocation
artificer
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Tasha's Hideous Laughter

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, S, M tiny tarts and a feather that is waved in the airDuration: Concentration, up to 1 minuteA creature of your choice that you can see within range perceives everything as hilariously fun...

spell
source
Player's Handbook
level
1
school
enchantment
bard
wizard
verbal
somatic
material
casting time
1 action
cost

Tenser's Floating Disk

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 action or ritualRange: 30 feetComponents: V, S, M a drop of mercuryDuration: 1 hourThis spell creates a circular, horizontal plane of force, 3 feet in diameter and 1 inch thick, that floats 3 feet above the ground in an uno...

spell
source
Player's Handbook
level
1
school
conjuration
wizard
verbal
somatic
material
casting time
1 action
ritual
cost

Thunderwave

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: Self (15-foot cube)Components: V, SDuration: InstantaneousA wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed sa...

spell
source
Player's Handbook
level
1
school
evocation
bard
druid
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Unseen Servant

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 action or ritualRange: 60 feetComponents: V, S, M a piece of string and a bit of woodDuration: 1 hourThis spell creates an invisible, mindless, shapeless, Medium force that performs simple tasks at your command until the sp...

spell
source
Player's Handbook
level
1
school
conjuration
bard
warlock
wizard
verbal
somatic
material
casting time
1 action
ritual
cost

Witch Bolt

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: 30 feetComponents: V, S, M a twig from a tree that has been struck by lightningDuration: Concentration, up to 1 minuteA beam of crackling, blue energy lances out toward a creature within range, forming a sustaine...

spell
source
Player's Handbook
level
1
school
evocation
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Aganazzar's Scorcher

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: 30 feetComponents: V, S, M a red dragon's scaleDuration: InstantaneousA line of roaring flame 30 feet long and 5 feet wide emanates from you in a direction you choose. Each creature in the line must make a Dexter...

spell
source
Xanathar's Guide to Everything
level
2
school
evocation
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Air Bubble

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: SDuration: 24 hoursYou create a spectral globe around the head of a willing creature you can see within range. The globe is filled with fresh air that lasts until the spell ends. If the creat...

spell
source
Spelljammer: Adventures in Space - Astral Adventurer's Guide
level
2
school
conjuration
artificer
druid
ranger
sorcerer
wizard
somatic
casting time
1 action
cost

Alter Self

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: SelfComponents: V, SDuration: Concentration, up to 1 hourYou assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. Whi...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Arcane Lock

Spells 2nd-Level Spells

2nd-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, S, M gold dust worth at least 25 gp, which the spell consumesDuration: Until dispelledYou touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration.Y...

spell
source
Player's Handbook
level
2
school
abjuration
artificer
wizard
verbal
somatic
material
casting time
1 action
cost
25

Augury

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 minute or ritualRange: SelfComponents: V, S, M specially marked sticks, bones, or similar tokens worth at least 25 gpDuration: InstantaneousBy casting gem-inlaid sticks, rolling dragon bones, laying out ornate cards, or empl...

spell
source
Player's Handbook
level
2
school
divination
cleric
druid
wizard
verbal
somatic
material
casting time
1 minute
ritual
cost
25

Blindness/Deafness

Spells 2nd-Level Spells

2nd-Level NecromancyCasting Time: 1 actionRange: 30 feetComponents: VDuration: 1 minuteYou can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (...

spell
source
Player's Handbook
level
2
school
necromancy
bard
cleric
sorcerer
wizard
verbal
casting time
1 action
cost

Blur

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteYour body becomes blurred, shifting and wavering to all who can see you. For the duration, any creature has disadvantage on attack rolls against you. An atta...

spell
source
Player's Handbook
level
2
school
illusion
artificer
sorcerer
wizard
verbal
casting time
1 action
cost

Borrowed Knowledge

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a book worth at least 25 gpDuration: 1 hourYou draw on knowledge from spirits of the past. Choose one skill in which you lack proficiency. For the spell's duration, you have proficiency i...

spell
source
Strixhaven: A Curriculum of Chaos
level
2
school
divination
bard
cleric
warlock
wizard
verbal
somatic
material
casting time
1 action
cost
25