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525 total results found

Chromatic Orb

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: 90 feetComponents: V, S, M a diamond worth at least 50 gpDuration: InstantaneousYou hurl a 4-inch-diameter sphere of energy at a creature that you can see within range. You choose acid, cold, fire, lightning, poi...

spell
source
Player's Handbook
level
1
school
evocation
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost
50

Color Spray

Spells 1st-Level Spells

1st-Level IllusionCasting Time: 1 actionRange: Self (15-foot cone)Components: V, S, M a pinch of powder or sand that is colored red, yellow, and blueDuration: 1 roundA dazzling array of flashing, colored light springs from your hand. Roll 6d10, the total is ho...

spell
source
Player's Handbook
level
1
school
illusion
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Command

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: VDuration: 1 roundYou speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. The spell has n...

spell
source
Player's Handbook
level
1
school
enchantment
bard
cleric
paladin
verbal
casting time
1 action
cost

Compelled Duel

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 bonus actionRange: 30 feetComponents: VDuration: Concentration, up to 1 minuteYou attempt to compel a creature into a duel. One creature that you can see within range must make a Wisdom saving throw. On a failed save, the c...

spell
source
Player's Handbook
level
1
school
enchantment
paladin
verbal
casting time
1 bonus action
cost

Comprehend Languages

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a pinch of soot and saltDuration: 1 hourFor the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that ...

spell
source
Player's Handbook
level
1
school
divination
bard
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
ritual
cost

Create or Destroy Water

Spells 1st-Level Spells

1st-Level TransmutationCasting Time: 1 actionRange: 30 feetComponents: V, S, M a drop of water if creating water or a few grains of sand if destroying itDuration: InstantaneousYou either create or destroy water.Create Water. You create up to 10 gallons of clea...

spell
source
Player's Handbook
level
1
school
transmutation
cleric
druid
verbal
somatic
material
casting time
1 action
cost

Cure Wounds

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousA creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.At Higher Levels...

spell
source
Player's Handbook
level
1
school
evocation
artificer
bard
cleric
druid
paladin
ranger
verbal
somatic
casting time
1 action
cost

Detect Evil and Good

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesFor the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature...

spell
source
Player's Handbook
level
1
school
divination
cleric
paladin
verbal
somatic
casting time
1 action
cost

Detect Magic

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesFor the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a fa...

spell
source
Player's Handbook
level
1
school
divination
artificer
bard
cleric
druid
paladin
ranger
sorcerer
wizard
verbal
somatic
casting time
1 action
ritual
cost

Detect Poison and Disease

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a yew leafDuration: Concentration, up to 10 minutesFor the duration, you can sense the presence and location of poisons, poisonous creatures, and diseases within 30 feet of you....

spell
source
Player's Handbook
level
1
school
divination
cleric
druid
paladin
ranger
verbal
somatic
material
casting time
1 action
ritual
cost

Disguise Self

Spells 1st-Level Spells

1st-Level IllusionCasting Time: 1 actionRange: SelfComponents: V, SDuration: 1 hourYou make yourself – including your clothing, armor, weapons, and other belongings on your person – look different until the spell ends or until you use your action to dismiss it...

spell
source
Player's Handbook
level
1
school
illusion
artificer
bard
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Dissonant Whispers

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: VDuration: InstantaneousYou whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. The target must make a Wisdom saving throw...

spell
source
Player's Handbook
level
1
school
enchantment
bard
verbal
casting time
1 action
cost

Distort Value

Spells 1st-Level Spells

1st-Level IllusionCasting Time: 1 minuteRange: TouchComponents: VDuration: 8 hoursYou cast this spell on an object no more than 1 foot on a side, doubling the object's perceived value by adding illusionary flourish or reducing its perceived value by half with ...

spell
source
Acquisitions Inc.
level
1
school
illusion
bard
sorcerer
warlock
wizard
verbal
casting time
1 minute
cost

Divine Favor

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minuteYour prayer empowers you with divine radiance. Until the spell ends, your weapon attacks deal an extra 1d4 radiant damage on a hit.Spell Lists: Pal...

spell
source
Player's Handbook
level
1
school
evocation
paladin
verbal
somatic
casting time
1 bonus action
cost

Earth Tremor

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: Self (10-foot radius)Components: V, SDuration: InstantaneousYou cause a tremor in the ground in a 10-foot radius. Each creature other than you in that area must make a Dexterity saving throw. On a failed save, a ...

spell
source
Xanathar's Guide to Everything/Elemental Evil Player's Companion
level
1
school
evocation
bard
druid
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Ensnaring Strike

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a weapon attack before this spell ends, a writhing mass of thorny vines appears at the point of impact, and th...

spell
source
Player's Handbook
level
1
school
conjuration
ranger
verbal
casting time
1 bonus action
cost

Entangle

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 actionRange: 90 feetComponents: V, SDuration: Concentration, up to 1 minuteGrasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the grou...

spell
source
Player's Handbook
level
1
school
conjuration
druid
ranger
verbal
somatic
casting time
1 action
cost

Expeditious Retreat

Spells 1st-Level Spells

1st-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesThis spell allows you to move at an incredible pace. When you cast this spell, and then as a bonus action on each of your turns until the spe...

spell
source
Player's Handbook
level
1
school
transmutation
artificer
sorcerer
warlock
wizard
verbal
somatic
casting time
1 bonus action
cost

Faerie Fire

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: 60 feetComponents: VDuration: Concentration, up to 1 minuteEach object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice).Any creature in the area when the spell is cast is a...

spell
source
Player's Handbook
level
1
school
evocation
artificer
bard
druid
verbal
casting time
1 action
cost

False Life

Spells 1st-Level Spells

1st-Level NecromancyCasting Time: 1 actionRange: SelfComponents: V, S, M a small amount of alcohol or distilled spiritsDuration: 1 hourBolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.At Higher Le...

spell
source
Player's Handbook
level
1
school
necromancy
artificer
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost