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223 total results found

Alter Self

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: SelfComponents: V, SDuration: Concentration, up to 1 hourYou assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. Whi...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Blindness/Deafness

Spells 2nd-Level Spells

2nd-Level NecromancyCasting Time: 1 actionRange: 30 feetComponents: VDuration: 1 minuteYou can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (...

spell
source
Player's Handbook
level
2
school
necromancy
bard
cleric
sorcerer
wizard
verbal
casting time
1 action
cost

Blur

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteYour body becomes blurred, shifting and wavering to all who can see you. For the duration, any creature has disadvantage on attack rolls against you. An atta...

spell
source
Player's Handbook
level
2
school
illusion
artificer
sorcerer
wizard
verbal
casting time
1 action
cost

Cloud of Daggers

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a sliver of glassDuration: Concentration, up to 1 minuteYou fill the air with spinning daggers in a cube 5 feet on each side, centered on a point you choose within range. A creature t...

spell
source
Player's Handbook
level
2
school
conjuration
bard
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Crown of Madness

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: Concentration, up to 1 minuteOne humanoid of your choice that you can see within range must succeed on a Wisdom saving throw or become charmed by you for the duration. While th...

spell
source
Player's Handbook
level
2
school
enchantment
bard
sorcerer
warlock
wizard
verbal
somatic
casting time
1 action
cost

Darkness

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: 60 feetComponents: V, M bat fur and a drop of pitch or piece of coalDuration: Concentration, up to 10 minutesMagical darkness spreads from a point you choose within range to fill a 15-foot radius sphere for the d...

spell
source
Player's Handbook
level
2
school
evocation
sorcerer
warlock
wizard
verbal
material
casting time
1 action
cost

Darkvision

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M either a pinch of dried carrot or an agateDuration: 8 hoursYou touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out ...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Detect Thoughts

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a copper pieceDuration: Concentration, up to 1 minuteFor the duration, you can read the thoughts of certain creatures. When you cast the spell and as your action on each turn until the sp...

spell
source
Player's Handbook
level
2
school
divination
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Dragon's Breath

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 bonus actionRange: TouchComponents: V, S, M a hot pepperDuration: Concentration, up to 1 minuteYou touch one willing creature and imbue it with the power to spew magical energy from its mouth, provided it has one. Choose ...

spell
source
Xanathar's Guide to Everything
level
2
school
transmutation
sorcerer
wizard
verbal
somatic
material
casting time
1 bonus action
cost

Dust Devil

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a pinch of dustDuration: Concentration, up to 1 minuteChoose an unoccupied 5-foot cube of air that you can see within range. An elemental force that resembles a dust devil appears in ...

spell
source
Xanathar's Guide to Everything
level
2
school
conjuration
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Earthbind

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 300 feetComponents: VDuration: Concentration, up to 1 minuteChoose one creature you can see within range. Yellow strips of magical energy loop around the creature. The target must succeed on a Strength saving...

spell
source
Xanathar's Guide to Everything
level
2
school
transmutation
druid
sorcerer
warlock
wizard
verbal
casting time
1 action
cost

Enhance Ability

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M fur or a feather from a beastDuration: Concentration, up to 1 hourYou touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains ...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
bard
cleric
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Enlarge/Reduce

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 30 feetComponents: V, S, M a pinch of powdered ironDuration: Concentration, up to 1 minuteYou cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
bard
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Flame Blade

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: V, S, M a leaf of sumacDuration: Concentration, up to 10 minutesYou evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration...

spell
source
Player's Handbook
level
2
school
evocation
druid
sorcerer
verbal
somatic
material
casting time
1 bonus action
cost

Flaming Sphere

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of tallow, a pinch of brimstone, and a dusting of powdered ironDuration: Concentration, up to 1 minuteA 5-foot-diameter sphere of fire appears in an unoccupied space of your cho...

spell
source
Player's Handbook
level
2
school
conjuration
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Gust of Wind

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: Self (60-foot line)Components: V, S, M a legume seedDuration: Concentration, up to 1 minuteA line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the spell's duration. E...

spell
source
Player's Handbook
level
2
school
evocation
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Hold Person

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: V, S, M a small, straight piece of ironDuration: Concentration, up to 1 minuteChoose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed...

spell
source
Player's Handbook
level
2
school
enchantment
bard
cleric
druid
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Invisibility

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 actionRange: TouchComponents: V, S, M an eyelash encased in gum arabicDuration: Concentration, up to 1 hourA creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as...

spell
source
Player's Handbook
level
2
school
illusion
artificer
bard
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Kinetic Jaunt

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: SDuration: Concentration, up to 1 minuteYou magically empower your movement with dancelike steps, giving yourself the following benefits for the duration:Your walking speed increases by ...

spell
source
Strixhaven: A Curriculum of Chaos
level
2
school
transmutation
artificer
bard
sorcerer
wizard
somatic
casting time
1 bonus action
cost

Knock

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 60 feetComponents: VDuration: InstantaneousChoose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains a mundane or ...

spell
source
Player's Handbook
level
2
school
transmutation
bard
sorcerer
wizard
verbal
casting time
1 action
cost