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452 total results found

Disguise Self

Spells 1st-Level Spells

1st-Level IllusionCasting Time: 1 actionRange: SelfComponents: V, SDuration: 1 hourYou make yourself – including your clothing, armor, weapons, and other belongings on your person – look different until the spell ends or until you use your action to dismiss it...

spell
source
Player's Handbook
level
1
school
illusion
artificer
bard
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Divine Favor

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minuteYour prayer empowers you with divine radiance. Until the spell ends, your weapon attacks deal an extra 1d4 radiant damage on a hit.Spell Lists: Pal...

spell
source
Player's Handbook
level
1
school
evocation
paladin
verbal
somatic
casting time
1 bonus action
cost

Earth Tremor

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: Self (10-foot radius)Components: V, SDuration: InstantaneousYou cause a tremor in the ground in a 10-foot radius. Each creature other than you in that area must make a Dexterity saving throw. On a failed save, a ...

spell
source
Xanathar's Guide to Everything/Elemental Evil Player's Companion
level
1
school
evocation
bard
druid
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Entangle

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 actionRange: 90 feetComponents: V, SDuration: Concentration, up to 1 minuteGrasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the grou...

spell
source
Player's Handbook
level
1
school
conjuration
druid
ranger
verbal
somatic
casting time
1 action
cost

Expeditious Retreat

Spells 1st-Level Spells

1st-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesThis spell allows you to move at an incredible pace. When you cast this spell, and then as a bonus action on each of your turns until the spe...

spell
source
Player's Handbook
level
1
school
transmutation
artificer
sorcerer
warlock
wizard
verbal
somatic
casting time
1 bonus action
cost

False Life

Spells 1st-Level Spells

1st-Level NecromancyCasting Time: 1 actionRange: SelfComponents: V, S, M a small amount of alcohol or distilled spiritsDuration: 1 hourBolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.At Higher Le...

spell
source
Player's Handbook
level
1
school
necromancy
artificer
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Find Familiar

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 hour or ritualRange: 10 feetComponents: V, S, M 10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazierDuration: InstantaneousYou gain the service of a familiar, a spirit that takes an a...

spell
source
Player's Handbook
level
1
school
conjuration
wizard
verbal
somatic
material
casting time
1 hour
ritual
cost
10

Fog Cloud

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: Concentration, up to 1 hourYou create a 20-foot-radius sphere of fog centered on a point within range. The sphere spreads around corners, and its area is heavily obscured. It l...

spell
source
Player's Handbook
level
1
school
conjuration
druid
ranger
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Frost Fingers

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: Self (15-foot cone)Components: V, SDuration: InstantaneousFreezing cold blasts from your fingertips in a 15-foot cone. Each creature in that area must make a Constitution saving throw, taking 2d8 cold damage on a...

spell
source
Icewind Dale - Rime of the Frostmaiden
level
1
school
evocation
wizard
verbal
somatic
casting time
1 action
cost

Gift of Alacrity

Spells 1st-Level Spells

1st-Level Divination (dunamancy:chronurgy)Casting Time: 1 minuteRange: TouchComponents: V, SDuration: 8 hoursYou touch a willing creature. For the duration, the target can add 1d8 to its initiative rolls.Spell Lists: Wizard (dunamancy)

spell
source
Explorer's Guide to Wildemount
level
1
school
divination (dunamancy:chronurgy)
wizard (dunamancy)
verbal
somatic
casting time
1 minute
cost

Goodberry

Spells 1st-Level Spells

1st-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M a sprig of mistletoeDuration: InstantaneousUp to ten berries appear in your hand and are infused with magic for the duration. A creature can use its action to eat one berry. Eating a ...

spell
source
Player's Handbook
level
1
school
transmutation
druid
ranger
verbal
somatic
material
casting time
1 action
cost

Grease

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of pork rind or butterDuration: 1 minuteSlick grease covers the ground in a 10-foot square centered on a point within range and turns it into difficult terrain for the duration....

spell
source
Player's Handbook
level
1
school
conjuration
artificer
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Guiding Bolt

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: 1 roundA flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and t...

spell
source
Player's Handbook
level
1
school
evocation
cleric
verbal
somatic
casting time
1 action
cost

Hellish Rebuke

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 reaction, which you take when you are damaged by a creature within 60 feet of you that you can seeRange: 60 feetComponents: V, SDuration: InstantaneousYou point your finger, and the creature that damaged you is momentarily su...

spell
source
Player's Handbook
level
1
school
evocation
warlock
verbal
somatic
casting time
1 reaction, which you take when you are damaged by a creature within 60 feet of you that you can see
cost

Heroism

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 minuteA willing creature you touch is imbued with bravery. Until the spell ends, the creature is immune to being frightened and gains temporary hit points e...

spell
source
Player's Handbook
level
1
school
enchantment
bard
paladin
verbal
somatic
casting time
1 action
cost

Hex

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 bonus actionRange: 90 feetComponents: V, S, M the petrified eye of a newtDuration: Concentration, up to 1 hourYou place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrot...

spell
source
Player's Handbook
level
1
school
enchantment
warlock
verbal
somatic
material
casting time
1 bonus action
cost

Ice Knife

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: S, M a drop of water or piece of iceDuration: InstantaneousYou create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the ta...

spell
source
Xanathar's Guide to Everything
level
1
school
conjuration
druid
sorcerer
wizard
somatic
material
casting time
1 action
cost

Identify

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 minute or ritualRange: TouchComponents: V, S, M a pearl worth at least 100 gp and an owl featherDuration: InstantaneousYou choose one object that you must touch throughout the casting of the spell. If it is a magic item or s...

spell
source
Player's Handbook
level
1
school
divination
artificer
bard
wizard
verbal
somatic
material
casting time
1 minute
ritual
cost
100

Illusory Script

Spells 1st-Level Spells

1st-Level IllusionCasting Time: 1 minute or ritualRange: TouchComponents: S, M a lead-based ink worth at least 10 gp, which the spell consumesDuration: 10 daysYou write on parchment, paper, or some other suitable writing material and imbue it with a potent ill...

spell
source
Player's Handbook
level
1
school
illusion
bard
warlock
wizard
somatic
material
casting time
1 minute
ritual
cost
10

Inflict Wounds

Spells 1st-Level Spells

1st-Level NecromancyCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousMake a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.At Higher Levels: When you cast this spell using a spell sl...

spell
source
Player's Handbook
level
1
school
necromancy
cleric
verbal
somatic
casting time
1 action
cost