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282 total results found

Darkvision

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M either a pinch of dried carrot or an agateDuration: 8 hoursYou touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out ...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Detect Thoughts

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a copper pieceDuration: Concentration, up to 1 minuteFor the duration, you can read the thoughts of certain creatures. When you cast the spell and as your action on each turn until the sp...

spell
source
Player's Handbook
level
2
school
divination
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Dragon's Breath

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 bonus actionRange: TouchComponents: V, S, M a hot pepperDuration: Concentration, up to 1 minuteYou touch one willing creature and imbue it with the power to spew magical energy from its mouth, provided it has one. Choose ...

spell
source
Xanathar's Guide to Everything
level
2
school
transmutation
sorcerer
wizard
verbal
somatic
material
casting time
1 bonus action
cost

Dust Devil

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a pinch of dustDuration: Concentration, up to 1 minuteChoose an unoccupied 5-foot cube of air that you can see within range. An elemental force that resembles a dust devil appears in ...

spell
source
Xanathar's Guide to Everything
level
2
school
conjuration
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Enhance Ability

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M fur or a feather from a beastDuration: Concentration, up to 1 hourYou touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains ...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
bard
cleric
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Enlarge/Reduce

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 30 feetComponents: V, S, M a pinch of powdered ironDuration: Concentration, up to 1 minuteYou cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
bard
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Flame Blade

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: V, S, M a leaf of sumacDuration: Concentration, up to 10 minutesYou evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration...

spell
source
Player's Handbook
level
2
school
evocation
druid
sorcerer
verbal
somatic
material
casting time
1 bonus action
cost

Flaming Sphere

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of tallow, a pinch of brimstone, and a dusting of powdered ironDuration: Concentration, up to 1 minuteA 5-foot-diameter sphere of fire appears in an unoccupied space of your cho...

spell
source
Player's Handbook
level
2
school
conjuration
druid
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Fortune's Favor

Spells 2nd-Level Spells

2nd-Level Divination (dunamancy)Casting Time: 1 minuteRange: 60 feetComponents: V, S, M a white pearl worth at least 100 gp, which the spell consumesDuration: 1 hourYou impart latent luck to yourself or one willing creature you can see within range. When the c...

spell
source
Explorer's Guide to Wildemount
level
2
school
divination (dunamancy)
wizard (dunamancy)
verbal
somatic
material
casting time
1 minute
cost
100

Gentle Repose

Spells 2nd-Level Spells

2nd-Level NecromancyCasting Time: 1 action or ritualRange: TouchComponents: V, S, M a pinch of salt and one copper piece placed on each of the corpse's eyes, which must remain there for the durationDuration: 10 daysYou touch a corpse or other remains. For the ...

spell
source
Player's Handbook
level
2
school
necromancy
cleric
paladin
wizard
verbal
somatic
material
casting time
1 action
ritual
cost

Gift of Gab

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 reaction, which you take when you speak to another creatureRange: SelfComponents: V, S, M 2 gold coins, which is consumed as tax for using the spellDuration: InstantaneousWhen you cast this spell, you skillfully reshape the...

spell
source
Acquisitions Inc.
level
2
school
enchantment
bard
wizard
verbal
somatic
material
casting time
1 reaction, which you take when you speak to another creature
cost

Gust of Wind

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: Self (60-foot line)Components: V, S, M a legume seedDuration: Concentration, up to 1 minuteA line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the spell's duration. E...

spell
source
Player's Handbook
level
2
school
evocation
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Heat Metal

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a piece of iron and a flameDuration: Concentration, up to 1 minuteChoose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can s...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
bard
druid
verbal
somatic
material
casting time
1 action
cost

Hold Person

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: V, S, M a small, straight piece of ironDuration: Concentration, up to 1 minuteChoose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed...

spell
source
Player's Handbook
level
2
school
enchantment
bard
cleric
druid
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Immovable Object

Spells 2nd-Level Spells

2nd-Level Transmutation (dunamancy:graviturgy)Casting Time: 1 actionRange: TouchComponents: V, S, M gold dust worth at least 25 gp, which the spell consumesDuration: 1 hourYou touch an object that weighs no more than 10 pounds and cause it to become magically ...

spell
source
Explorer's Guide to Wildemount
level
2
school
transmutation (dunamancy:graviturgy)
wizard (graviturgy)
verbal
somatic
material
casting time
1 action
cost
25

Invisibility

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 actionRange: TouchComponents: V, S, M an eyelash encased in gum arabicDuration: Concentration, up to 1 hourA creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as...

spell
source
Player's Handbook
level
2
school
illusion
artificer
bard
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Jim's Glowing Coin

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: S, M a coin, 2 gold coins, which is consumed as tax for using the spellDuration: 1 minuteWhen you cast the spell, you hurl the coin that is the spell's material component to any spot within r...

spell
source
Acquisitions Inc.
level
2
school
enchantment
wizard
somatic
material
casting time
1 action
cost

Levitate

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 60 feetComponents: V, S, M either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one endDuration: Concentration, up to 10 minutesOne creature or loose object of your...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Locate Animals or Plants

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a bit of fur from a bloodhoundDuration: InstantaneousDescribe or name a specific kind of beast or plant. Concentrating on the voice of nature in your surroundings, you learn the...

spell
source
Player's Handbook
level
2
school
divination
bard
druid
ranger
verbal
somatic
material
casting time
1 action
ritual
cost

Locate Object

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a forked twigDuration: Concentration, up to 10 minutesDescribe or name an object that is familiar to you. You sense the direction to the object's location, as long as that object is withi...

spell
source
Player's Handbook
level
2
school
divination
bard
cleric
druid
paladin
ranger
wizard
verbal
somatic
material
casting time
1 action
cost