Advanced Search
Search Results
395 total results found
Detect Evil and Good
1st-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesFor the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature...
Detect Magic
1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesFor the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a fa...
Detect Poison and Disease
1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a yew leafDuration: Concentration, up to 10 minutesFor the duration, you can sense the presence and location of poisons, poisonous creatures, and diseases within 30 feet of you....
Disguise Self
1st-Level IllusionCasting Time: 1 actionRange: SelfComponents: V, SDuration: 1 hourYou make yourself – including your clothing, armor, weapons, and other belongings on your person – look different until the spell ends or until you use your action to dismiss it...
Dissonant Whispers
1st-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: VDuration: InstantaneousYou whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. The target must make a Wisdom saving throw...
Earth Tremor
1st-Level EvocationCasting Time: 1 actionRange: Self (10-foot radius)Components: V, SDuration: InstantaneousYou cause a tremor in the ground in a 10-foot radius. Each creature other than you in that area must make a Dexterity saving throw. On a failed save, a ...
Entangle
1st-Level ConjurationCasting Time: 1 actionRange: 90 feetComponents: V, SDuration: Concentration, up to 1 minuteGrasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the grou...
Faerie Fire
1st-Level EvocationCasting Time: 1 actionRange: 60 feetComponents: VDuration: Concentration, up to 1 minuteEach object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice).Any creature in the area when the spell is cast is a...
False Life
1st-Level NecromancyCasting Time: 1 actionRange: SelfComponents: V, S, M a small amount of alcohol or distilled spiritsDuration: 1 hourBolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.At Higher Le...
Fog Cloud
1st-Level ConjurationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: Concentration, up to 1 hourYou create a 20-foot-radius sphere of fog centered on a point within range. The sphere spreads around corners, and its area is heavily obscured. It l...
Frost Fingers
1st-Level EvocationCasting Time: 1 actionRange: Self (15-foot cone)Components: V, SDuration: InstantaneousFreezing cold blasts from your fingertips in a 15-foot cone. Each creature in that area must make a Constitution saving throw, taking 2d8 cold damage on a...
Goodberry
1st-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M a sprig of mistletoeDuration: InstantaneousUp to ten berries appear in your hand and are infused with magic for the duration. A creature can use its action to eat one berry. Eating a ...
Grease
1st-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of pork rind or butterDuration: 1 minuteSlick grease covers the ground in a 10-foot square centered on a point within range and turns it into difficult terrain for the duration....
Guiding Bolt
1st-Level EvocationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: 1 roundA flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and t...
Heroism
1st-Level EnchantmentCasting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 minuteA willing creature you touch is imbued with bravery. Until the spell ends, the creature is immune to being frightened and gains temporary hit points e...
Ice Knife
1st-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: S, M a drop of water or piece of iceDuration: InstantaneousYou create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the ta...
Inflict Wounds
1st-Level NecromancyCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousMake a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.At Higher Levels: When you cast this spell using a spell sl...
Jim's Magic Missile
1st-Level EvocationCasting Time: 1 actionRange: 120 feetComponents: V, S, M 1 gold coin, which is consumed as tax for using the spellDuration: InstantaneousYou create three twisting, whistling, hypoallergenic, gluten-free darts of magical force. Each dart can ...
Jump
1st-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M a grasshopper's hind legDuration: 1 minuteYou touch a creature. The creature's jump distance is tripled until the spell ends.Spell Lists: Artificer, Druid, Ranger, Sorcerer, Wizard
Longstrider
1st-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M a pinch of dirtDuration: 1 hourYou touch a creature. The target's speed increases by 10 feet until the spell ends.At Higher Levels: When you cast this spell using a spell slot of 2nd ...