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355 total results found

Detect Magic

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesFor the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a fa...

spell
source
Player's Handbook
level
1
school
divination
artificer
bard
cleric
druid
paladin
ranger
sorcerer
wizard
verbal
somatic
casting time
1 action
ritual
cost

Disguise Self

Spells 1st-Level Spells

1st-Level IllusionCasting Time: 1 actionRange: SelfComponents: V, SDuration: 1 hourYou make yourself – including your clothing, armor, weapons, and other belongings on your person – look different until the spell ends or until you use your action to dismiss it...

spell
source
Player's Handbook
level
1
school
illusion
artificer
bard
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Distort Value

Spells 1st-Level Spells

1st-Level IllusionCasting Time: 1 minuteRange: TouchComponents: VDuration: 8 hoursYou cast this spell on an object no more than 1 foot on a side, doubling the object's perceived value by adding illusionary flourish or reducing its perceived value by half with ...

spell
source
Acquisitions Inc.
level
1
school
illusion
bard
sorcerer
warlock
wizard
verbal
casting time
1 minute
cost

Earth Tremor

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: Self (10-foot radius)Components: V, SDuration: InstantaneousYou cause a tremor in the ground in a 10-foot radius. Each creature other than you in that area must make a Dexterity saving throw. On a failed save, a ...

spell
source
Xanathar's Guide to Everything/Elemental Evil Player's Companion
level
1
school
evocation
bard
druid
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Expeditious Retreat

Spells 1st-Level Spells

1st-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesThis spell allows you to move at an incredible pace. When you cast this spell, and then as a bonus action on each of your turns until the spe...

spell
source
Player's Handbook
level
1
school
transmutation
artificer
sorcerer
warlock
wizard
verbal
somatic
casting time
1 bonus action
cost

False Life

Spells 1st-Level Spells

1st-Level NecromancyCasting Time: 1 actionRange: SelfComponents: V, S, M a small amount of alcohol or distilled spiritsDuration: 1 hourBolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.At Higher Le...

spell
source
Player's Handbook
level
1
school
necromancy
artificer
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Feather Fall

Spells 1st-Level Spells

1st-Level TransmutationCasting Time: 1 reaction, which you take when you or a creature within 60 feet of you fallsRange: 60 feetComponents: V, M a small feather or piece of downDuration: 1 minuteChoose up to five falling creatures within range. A falling creat...

spell
source
Player's Handbook
level
1
school
transmutation
artificer
bard
sorcerer
wizard
verbal
material
casting time
1 reaction, which you take when you or a creature within 60 feet of you falls
cost

Find Familiar

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 hour or ritualRange: 10 feetComponents: V, S, M 10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazierDuration: InstantaneousYou gain the service of a familiar, a spirit that takes an a...

spell
source
Player's Handbook
level
1
school
conjuration
wizard
verbal
somatic
material
casting time
1 hour
ritual
cost
10

Fog Cloud

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: Concentration, up to 1 hourYou create a 20-foot-radius sphere of fog centered on a point within range. The sphere spreads around corners, and its area is heavily obscured. It l...

spell
source
Player's Handbook
level
1
school
conjuration
druid
ranger
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Frost Fingers

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: Self (15-foot cone)Components: V, SDuration: InstantaneousFreezing cold blasts from your fingertips in a 15-foot cone. Each creature in that area must make a Constitution saving throw, taking 2d8 cold damage on a...

spell
source
Icewind Dale - Rime of the Frostmaiden
level
1
school
evocation
wizard
verbal
somatic
casting time
1 action
cost

Grease

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of pork rind or butterDuration: 1 minuteSlick grease covers the ground in a 10-foot square centered on a point within range and turns it into difficult terrain for the duration....

spell
source
Player's Handbook
level
1
school
conjuration
artificer
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Ice Knife

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: S, M a drop of water or piece of iceDuration: InstantaneousYou create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the ta...

spell
source
Xanathar's Guide to Everything
level
1
school
conjuration
druid
sorcerer
wizard
somatic
material
casting time
1 action
cost

Identify

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 minute or ritualRange: TouchComponents: V, S, M a pearl worth at least 100 gp and an owl featherDuration: InstantaneousYou choose one object that you must touch throughout the casting of the spell. If it is a magic item or s...

spell
source
Player's Handbook
level
1
school
divination
artificer
bard
wizard
verbal
somatic
material
casting time
1 minute
ritual
cost
100

Illusory Script

Spells 1st-Level Spells

1st-Level IllusionCasting Time: 1 minute or ritualRange: TouchComponents: S, M a lead-based ink worth at least 10 gp, which the spell consumesDuration: 10 daysYou write on parchment, paper, or some other suitable writing material and imbue it with a potent ill...

spell
source
Player's Handbook
level
1
school
illusion
bard
warlock
wizard
somatic
material
casting time
1 minute
ritual
cost
10

Jim's Magic Missile

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: 120 feetComponents: V, S, M 1 gold coin, which is consumed as tax for using the spellDuration: InstantaneousYou create three twisting, whistling, hypoallergenic, gluten-free darts of magical force. Each dart can ...

spell
source
Acquisitions Inc.
level
1
school
evocation
wizard
verbal
somatic
material
casting time
1 action
cost

Jump

Spells 1st-Level Spells

1st-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M a grasshopper's hind legDuration: 1 minuteYou touch a creature. The creature's jump distance is tripled until the spell ends.Spell Lists: Artificer, Druid, Ranger, Sorcerer, Wizard

spell
source
Player's Handbook
level
1
school
transmutation
artificer
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Longstrider

Spells 1st-Level Spells

1st-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M a pinch of dirtDuration: 1 hourYou touch a creature. The target's speed increases by 10 feet until the spell ends.At Higher Levels: When you cast this spell using a spell slot of 2nd ...

spell
source
Player's Handbook
level
1
school
transmutation
artificer
bard
druid
ranger
wizard
verbal
somatic
material
casting time
1 action
cost

Mage Armor

Spells 1st-Level Spells

1st-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, S, M a piece of cured leatherDuration: 8 hoursYou touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC beco...

spell
source
Player's Handbook
level
1
school
abjuration
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Magic Missile

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: InstantaneousYou create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its tar...

spell
source
Player's Handbook
level
1
school
evocation
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Protection from Evil and Good

Spells 1st-Level Spells

1st-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, S, M holy water or powdered silver and iron, which the spell consumesDuration: Concentration, up to 10 minutesUntil the spell ends, one willing creature you touch is protected against certain...

spell
source
Player's Handbook
level
1
school
abjuration
cleric
druid
paladin
warlock
wizard
verbal
somatic
material
casting time
1 action
cost