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88 total results found

Invisibility

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 actionRange: TouchComponents: V, S, M an eyelash encased in gum arabicDuration: Concentration, up to 1 hourA creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as...

spell
source
Player's Handbook
level
2
school
illusion
artificer
bard
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
cost

Jim's Glowing Coin

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: S, M a coin, 2 gold coins, which is consumed as tax for using the spellDuration: 1 minuteWhen you cast the spell, you hurl the coin that is the spell's material component to any spot within r...

spell
source
Acquisitions Inc.
level
2
school
enchantment
wizard
somatic
material
casting time
1 action
cost

Kinetic Jaunt

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: SDuration: Concentration, up to 1 minuteYou magically empower your movement with dancelike steps, giving yourself the following benefits for the duration:Your walking speed increases by ...

spell
source
Strixhaven: A Curriculum of Chaos
level
2
school
transmutation
artificer
bard
sorcerer
wizard
somatic
casting time
1 bonus action
cost

Knock

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 60 feetComponents: VDuration: InstantaneousChoose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains a mundane or ...

spell
source
Player's Handbook
level
2
school
transmutation
bard
sorcerer
wizard
verbal
casting time
1 action
cost

Lesser Restoration

Spells 2nd-Level Spells

2nd-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousYou touch a creature and can end either one disease or one condition afflicting it. The condition can be blinded, deafened, paralyzed, or poisoned.Spell Lists: Artific...

spell
source
Player's Handbook
level
2
school
abjuration
artificer
bard
cleric
druid
paladin
ranger
verbal
somatic
casting time
1 action
cost

Levitate

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 60 feetComponents: V, S, M either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one endDuration: Concentration, up to 10 minutesOne creature or loose object of your...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Locate Animals or Plants

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a bit of fur from a bloodhoundDuration: InstantaneousDescribe or name a specific kind of beast or plant. Concentrating on the voice of nature in your surroundings, you learn the...

spell
source
Player's Handbook
level
2
school
divination
bard
druid
ranger
verbal
somatic
material
casting time
1 action
ritual
cost

Locate Object

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a forked twigDuration: Concentration, up to 10 minutesDescribe or name an object that is familiar to you. You sense the direction to the object's location, as long as that object is withi...

spell
source
Player's Handbook
level
2
school
divination
bard
cleric
druid
paladin
ranger
wizard
verbal
somatic
material
casting time
1 action
cost

Magic Mouth

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 minute or ritualRange: 30 feetComponents: V, S, M a small bit of honeycomb and jade dust worth at least 10 gp, which the spell consumesDuration: Until dispelledYou implant a message within an object in range, a message that is...

spell
source
Player's Handbook
level
2
school
illusion
artificer
bard
wizard
verbal
somatic
material
casting time
1 minute
ritual
cost
10

Magic Weapon

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 bonus actionRange: TouchComponents: V, SDuration: Concentration, up to 1 hourYou touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.At High...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
paladin
ranger
sorcerer
wizard
verbal
somatic
casting time
1 bonus action
cost

Maximillian's Earthen Grasp

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 30 feetComponents: V, S, M a miniature hand sculpted from clayDuration: Concentration, up to 1 minuteYou choose a 5-foot-square unoccupied space on the ground that you can see within range. A Medium hand made...

spell
source
Xanathar's Guide to Everything
level
2
school
transmutation
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Melf's Acid Arrow

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: 90 feetComponents: V, S, M powdered rhubarb leaf and an adder's stomachDuration: InstantaneousA shimmering green arrow streaks toward a target within range and bursts in a spray of acid. Make a ranged spell attac...

spell
source
Player's Handbook
level
2
school
evocation
wizard
verbal
somatic
material
casting time
1 action
cost

Mind Spike

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: 60 feetComponents: SDuration: Concentration, up to 1 hourYou reach into the mind of one creature you can see within range. The target must make a Wisdom saving throw, taking 3d8 psychic damage on a failed save, ...

spell
source
Xanathar's Guide to Everything
level
2
school
divination
sorcerer
warlock
wizard
somatic
casting time
1 action
cost

Mirror Image

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 actionRange: SelfComponents: V, SDuration: 1 minuteThree illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it's impossible to ...

spell
source
Player's Handbook
level
2
school
illusion
bard
sorcerer
warlock
wizard
verbal
somatic
casting time
1 action
cost

Misty Step

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: InstantaneousBriefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.Spell Lists: Sorcerer, Warlock, Wizard

spell
source
Player's Handbook
level
2
school
conjuration
sorcerer
warlock
wizard
verbal
casting time
1 bonus action
cost

Moonbeam

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: 120 feetComponents: V, S, M several seeds of any moonseed plant and a piece of opalescent feldsparDuration: Concentration, up to 1 minuteA silvery beam of pale light shines down in a 5-foot radius, 40-foot-high c...

spell
source
Player's Handbook
level
2
school
evocation
druid
verbal
somatic
material
casting time
1 action
cost

Nathair's Mischief

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 actionRange: 60ftComponents: S, M a piece of crust from an apple pieDuration: Concentration, up to 1 minuteYou fill a 20-foot cube you can see within range with fey and draconic magic. Roll on the Mischievous Surge table to de...

spell
source
Fizban's Treasury of Dragons
level
2
school
illusion
bard
sorcerer
wizard
somatic
material
casting time
1 action
cost

Nystul's Magic Aura

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 actionRange: TouchComponents: V, S, M a small square of silkDuration: 24 hoursYou place an illusion on a creature or an object you touch so that divination spells reveal false information about it. The target can be a willing ...

spell
source
Player's Handbook
level
2
school
illusion
wizard
verbal
somatic
material
casting time
1 action
cost

Pass Without Trace

Spells 2nd-Level Spells

2nd-Level AbjurationCasting Time: 1 actionRange: SelfComponents: V, S, M ashes from a burned leaf of mistletoe and a sprig of spruceDuration: Concentration, up to 1 hourA veil of shadows and silence radiates from you, masking you and your companions from detec...

spell
source
Player's Handbook
level
2
school
abjuration
druid
ranger
verbal
somatic
material
casting time
1 action
cost

Phantasmal Force

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of fleeceDuration: Concentration, up to 1 minuteYou craft an illusion that takes root in the mind of a creature that you can see within range. The target must make an Intelligence ...

spell
source
Player's Handbook
level
2
school
illusion
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost