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Air Bubble
2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: SDuration: 24 hoursYou create a spectral globe around the head of a willing creature you can see within range. The globe is filled with fresh air that lasts until the spell ends. If the creat...
Animal Messenger
2nd-Level EnchantmentCasting Time: 1 action or ritualRange: 30 feetComponents: V, S, M a morsel of foodDuration: 24 hoursBy means of this spell, you use an animal to deliver a message. Choose a Tiny beast you can see within range, such as a squirrel, a blue ja...
Augury
2nd-Level DivinationCasting Time: 1 minute or ritualRange: SelfComponents: V, S, M specially marked sticks, bones, or similar tokens worth at least 25 gpDuration: InstantaneousBy casting gem-inlaid sticks, rolling dragon bones, laying out ornate cards, or empl...
Barkskin
2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M a handful of oak barkDuration: Concentration, up to 1 hourYou touch a willing creature. Until the spell ends, the target's skin has a rough, bark-like appearance, and the target's AC ...
Beast Sense
2nd-Level DivinationCasting Time: 1 action or ritualRange: TouchComponents: SDuration: Concentration, up to 1 hourYou touch a willing beast. For the duration of the spell, you can use your action to see through the beast's eyes and hear what it hears, and cont...
Continual Flame
2nd-Level EvocationCasting Time: 1 actionRange: TouchComponents: V, S, M ruby dust worth 50 gp, which the spell consumesDuration: Until dispelledA flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a ...
Darkvision
2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M either a pinch of dried carrot or an agateDuration: 8 hoursYou touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out ...
Dust Devil
2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a pinch of dustDuration: Concentration, up to 1 minuteChoose an unoccupied 5-foot cube of air that you can see within range. An elemental force that resembles a dust devil appears in ...
Earthbind
2nd-Level TransmutationCasting Time: 1 actionRange: 300 feetComponents: VDuration: Concentration, up to 1 minuteChoose one creature you can see within range. Yellow strips of magical energy loop around the creature. The target must succeed on a Strength saving...
Enhance Ability
2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M fur or a feather from a beastDuration: Concentration, up to 1 hourYou touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains ...
Enlarge/Reduce
2nd-Level TransmutationCasting Time: 1 actionRange: 30 feetComponents: V, S, M a pinch of powdered ironDuration: Concentration, up to 1 minuteYou cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a...
Find Traps
2nd-Level DivinationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: InstantaneousYou sense the presence of any trap within range that is within line of sight.A trap, for the purpose of this spell, includes anything that would inflict a sudden or...
Flame Blade
2nd-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: V, S, M a leaf of sumacDuration: Concentration, up to 10 minutesYou evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration...
Flaming Sphere
2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of tallow, a pinch of brimstone, and a dusting of powdered ironDuration: Concentration, up to 1 minuteA 5-foot-diameter sphere of fire appears in an unoccupied space of your cho...
Gust of Wind
2nd-Level EvocationCasting Time: 1 actionRange: Self (60-foot line)Components: V, S, M a legume seedDuration: Concentration, up to 1 minuteA line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the spell's duration. E...
Healing Spirit
2nd-Level ConjurationCasting Time: 1 bonus actionRange: 60 feetComponents: V, SDuration: Concentration, up to 1 minuteYou call forth a nature spirit to soothe the wounded. The intangible spirit appears in a space that is a 5-foot cube you can see within range....
Heat Metal
2nd-Level TransmutationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a piece of iron and a flameDuration: Concentration, up to 1 minuteChoose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can s...
Hold Person
2nd-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: V, S, M a small, straight piece of ironDuration: Concentration, up to 1 minuteChoose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed...
Lesser Restoration
2nd-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousYou touch a creature and can end either one disease or one condition afflicting it. The condition can be blinded, deafened, paralyzed, or poisoned.Spell Lists: Artific...
Locate Animals or Plants
2nd-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a bit of fur from a bloodhoundDuration: InstantaneousDescribe or name a specific kind of beast or plant. Concentrating on the voice of nature in your surroundings, you learn the...