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355 total results found
Minor Illusion
Illusion CantripCasting Time: 1 actionRange: 30 feetComponents: S, M a bit of fleeceDuration: 1 minuteYou create a sound or an image of an object within range that lasts for the duration. The illusion also ends if you dismiss it as an action or cast this spell...
Mold Earth
Transmutation CantripCasting Time: 1 actionRange: 30 feetComponents: SDuration: Instantaneous or 1 hourYou choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:If you...
Poison Spray
Conjuration CantripCasting Time: 1 actionRange: 10 feetComponents: V, SDuration: InstantaneousYou extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving t...
Prestidigitation
Transmutation CantripCasting Time: 1 actionRange: 10 feetComponents: V, SDuration: Up to 1 hourThis spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range:You create an instantaneo...
Ray of Frost
Evocation CantripCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: InstantaneousA frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its spe...
Shape Water
Transmutation CantripCasting Time: 1 actionRange: 30 feetComponents: SDuration: Instantaneous or 1 hourYou choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:You instantaneou...
Shocking Grasp
Evocation CantripCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousLightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if...
Sword Burst
Conjuration CantripCasting Time: 1 actionRange: Self (5-foot radius)Components: VDuration: InstantaneousYou create a momentary circle of spectral blades that sweep around you. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or...
Thunderclap
Evocation CantripCasting Time: 1 actionRange: Self (5-foot radius)Components: SDuration: InstantaneousYou create a burst of thunderous sound, which can be heard 100 feet away. Each creature other than you within 5 feet of you must make a Constitution saving th...
Toll the Dead
Necromancy CantripCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: InstantaneousYou point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a Wisdom saving t...
True Strike
Divination CantripCasting Time: 1 actionRange: 30 feetComponents: SDuration: Concentration, up to 1 roundYou extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. On your next turn, you gain...
Absorb Elements
1st-Level AbjurationCasting Time: 1 reaction, which you take when you take acid, cold, fire, lightning, or thunder damageRange: SelfComponents: SDuration: 1 roundThe spell captures some of the incoming energy, lessening its effect on you and storing it for you...
Alarm
1st-Level AbjurationCasting Time: 1 minute or ritualRange: 30 feetComponents: V, S, M a tiny bell and a piece of fine silver wireDuration: 8 hoursYou set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger th...
Burning Hands
1st-Level EvocationCasting Time: 1 actionRange: Self (15-foot cone)Components: V, SDuration: InstantaneousAs you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a ...
Catapult
1st-Level TransmutationCasting Time: 1 actionRange: 60 feetComponents: SDuration: InstantaneousChoose one object weighing 1 to 5 pounds within range that isn't being worn or carried. The object flies in a straight line up to 90 feet in a direction you choose b...
Cause Fear
1st-Level NecromancyCasting Time: 1 actionRange: 60 feetComponents: VDuration: Concentration, up to 1 minuteYou awaken the sense of mortality in one creature you can see within range. A construct or an undead is immune to this effect. The target must succeed o...
Charm Person
1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: 1 hourYou attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it f...
Chromatic Orb
1st-Level EvocationCasting Time: 1 actionRange: 90 feetComponents: V, S, M a diamond worth at least 50 gpDuration: InstantaneousYou hurl a 4-inch-diameter sphere of energy at a creature that you can see within range. You choose acid, cold, fire, lightning, poi...
Color Spray
1st-Level IllusionCasting Time: 1 actionRange: Self (15-foot cone)Components: V, S, M a pinch of powder or sand that is colored red, yellow, and blueDuration: 1 roundA dazzling array of flashing, colored light springs from your hand. Roll 6d10, the total is ho...
Comprehend Languages
1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a pinch of soot and saltDuration: 1 hourFor the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that ...