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92 total results found
Aganazzar's Scorcher
2nd-Level EvocationCasting Time: 1 actionRange: 30 feetComponents: V, S, M a red dragon's scaleDuration: InstantaneousA line of roaring flame 30 feet long and 5 feet wide emanates from you in a direction you choose. Each creature in the line must make a Dexter...
Dragon's Breath
2nd-Level TransmutationCasting Time: 1 bonus actionRange: TouchComponents: V, S, M a hot pepperDuration: Concentration, up to 1 minuteYou touch one willing creature and imbue it with the power to spew magical energy from its mouth, provided it has one. Choose ...
Dust Devil
2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a pinch of dustDuration: Concentration, up to 1 minuteChoose an unoccupied 5-foot cube of air that you can see within range. An elemental force that resembles a dust devil appears in ...
Earthbind
2nd-Level TransmutationCasting Time: 1 actionRange: 300 feetComponents: VDuration: Concentration, up to 1 minuteChoose one creature you can see within range. Yellow strips of magical energy loop around the creature. The target must succeed on a Strength saving...
Healing Spirit
2nd-Level ConjurationCasting Time: 1 bonus actionRange: 60 feetComponents: V, SDuration: Concentration, up to 1 minuteYou call forth a nature spirit to soothe the wounded. The intangible spirit appears in a space that is a 5-foot cube you can see within range....
Maximillian's Earthen Grasp
2nd-Level TransmutationCasting Time: 1 actionRange: 30 feetComponents: V, S, M a miniature hand sculpted from clayDuration: Concentration, up to 1 minuteYou choose a 5-foot-square unoccupied space on the ground that you can see within range. A Medium hand made...
Mind Spike
2nd-Level DivinationCasting Time: 1 actionRange: 60 feetComponents: SDuration: Concentration, up to 1 hourYou reach into the mind of one creature you can see within range. The target must make a Wisdom saving throw, taking 3d8 psychic damage on a failed save, ...
Pyrotechnics
2nd-Level TransmutationCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: InstantaneousChoose an area of flame that you can see and that can fit within a 5-foot cube within range. You can extinguish the fire in that area, and you create either firew...
Shadow Blade
2nd-Level IllusionCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minuteYou weave together threads of shadow to create a sword of solidified gloom in your hand. This magic sword lasts until the spell ends. It counts as a...
Skywrite
2nd-Level TransmutationCasting Time: 1 action or ritualRange: SightComponents: V, SDuration: Concentration, up to 1 dayYou cause up to ten words to form in a part of the sky you can see. The words appear to be made of cloud and remain in place for the spell's ...
Snilloc's Snowball Swarm
2nd-Level EvocationCasting Time: 1 actionRange: 90 feetComponents: V, S, M a piece of ice or a small white rock chipDuration: InstantaneousA flurry of magic snowballs erupts from a point you choose within range. Each creature in a 5-foot-radius sphere centered...
Warding Wind
2nd-Level EvocationCasting Time: 1 actionRange: SelfComponents: VDuration: Concentration, up to 10 minutesA strong wind (20 miles per hour) blows around you in a 10-foot radius and moves with you, remaining centered on you. The wind lasts for the spell's durat...
Catnap
3rd-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: S, M a pinch of sandDuration: 10 minutesYou make a calming gesture, and up to three willing creatures of your choice that you can see within range fall unconscious for the spell's duration. T...
Enemies Abound
3rd-Level EnchantmentCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: Concentration, up to 1 minuteYou reach into the mind of one creature you can see and force it to make an Intelligence saving throw. A creature automatically succeeds if it is i...
Flame Arrows
3rd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 hourYou touch a quiver containing arrows or bolts. When a target is hit by a ranged weapon attack using a piece of ammunition drawn from the quiver, the t...
Life Transference
3rd-Level NecromancyCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: InstantaneousYou sacrifice some of your health to mend another creature's injuries. You take 4d8 necrotic damage, which can't be reduced in any way, and one creature of your choi...
Melf's Minute Meteors
3rd-Level EvocationCasting Time: 1 actionRange: SelfComponents: V, S, M niter, sulfur, and pine tar formed into a beadDuration: Concentration, up to 10 minutesYou create six tiny meteors in your space. They float in the air and orbit you for the spell's durati...
Summon Lesser Demons
3rd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a vial of blood from a humanoid killed within the past 24 hoursDuration: Concentration, up to 1 hourYou utter foul words, summoning demons from the chaos of the Abyss. Roll on the fol...
Thunder Step
3rd-Level ConjurationCasting Time: 1 actionRange: 90 ftComponents: VDuration: InstantaneousYou teleport yourself to an unoccupied space you can see within range. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the...
Tidal Wave
3rd-Level ConjurationCasting Time: 1 actionRange: 120 feetComponents: V, S, M a drop of waterDuration: InstantaneousYou conjure up a wave of water that crashes down on an area within range. The area can be up to 30 feet long, up to 10 feet wide, and up to 10 f...