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361 total results found

Shillelagh

Spells Cantrips

Transmutation CantripCasting Time: 1 bonus actionRange: TouchComponents: V, S, M mistletoe, a shamrock leaf, and a club or quarterstaffDuration: 1 minuteThe wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can...

spell
source
Player's Handbook
level
school
transmutation
druid
verbal
somatic
material
casting time
1 bonus action
cost

Shocking Grasp

Spells Cantrips

Evocation CantripCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousLightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if...

spell
source
Player's Handbook
level
school
evocation
artificer
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Spare the Dying

Spells Cantrips

Necromancy CantripCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousYou touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.Spell Lists: Artificer, Cleric

spell
source
Player's Handbook
level
school
necromancy
artificer
cleric
verbal
somatic
casting time
1 action
cost

Thaumaturgy

Spells Cantrips

Transmutation CantripCasting Time: 1 actionRange: 30 feetComponents: VDuration: Up to 1 minuteYou manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range:Your voice booms up to three tim...

spell
source
Player's Handbook
level
school
transmutation
cleric
verbal
casting time
1 action
cost

Thorn Whip

Spells Cantrips

Transmutation CantripCasting Time: 1 actionRange: 30 feetComponents: V, S, M the stem of a plant with thornsDuration: InstantaneousYou create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Make a melee spel...

spell
source
Player's Handbook
level
school
transmutation
artificer
druid
verbal
somatic
material
casting time
1 action
cost

True Strike

Spells Cantrips

Divination CantripCasting Time: 1 actionRange: 30 feetComponents: SDuration: Concentration, up to 1 roundYou extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. On your next turn, you gain...

spell
source
Player's Handbook
level
school
divination
bard
sorcerer
warlock
wizard
somatic
casting time
1 action
cost

Vicious Mockery

Spells Cantrips

Enchantment CantripCasting Time: 1 actionRange: 60 feetComponents: VDuration: InstantaneousYou unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you), it...

spell
source
Player's Handbook
level
school
enchantment
bard
verbal
casting time
1 action
cost

Alarm

Spells 1st-Level Spells

1st-Level AbjurationCasting Time: 1 minute or ritualRange: 30 feetComponents: V, S, M a tiny bell and a piece of fine silver wireDuration: 8 hoursYou set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger th...

spell
source
Player's Handbook
level
1
school
abjuration
artificer
ranger
wizard
verbal
somatic
material
casting time
1 minute
ritual
cost

Animal Friendship

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, S, M a morsel of foodDuration: 24 hoursThis spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's...

spell
source
Player's Handbook
level
1
school
enchantment
bard
druid
ranger
verbal
somatic
material
casting time
1 action
cost

Armor of Agathys

Spells 1st-Level Spells

1st-Level AbjurationCasting Time: 1 actionRange: SelfComponents: V, S, M a cup of waterDuration: 1 hourA protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. You gain 5 temporary hit points for the duration. If...

spell
source
Player's Handbook
level
1
school
abjuration
warlock
verbal
somatic
material
casting time
1 action
cost

Arms of Hadar

Spells 1st-Level Spells

1st-Level ConjurationCasting Time: 1 actionRange: Self (10-foot radius)Components: V, SDuration: InstantaneousYou invoke the power of Hadar, the Dark Hunger. Tendrils of dark energy erupt from you and batter all creatures within 10 feet of you. Each creature i...

spell
source
Player's Handbook
level
1
school
conjuration
warlock
verbal
somatic
casting time
1 action
cost

Bane

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, S, M a drop of bloodDuration: Concentration, up to 1 minuteUp to three creatures of your choice that you can see within range must make Charisma saving throws. Whenever a target that fails...

spell
source
Player's Handbook
level
1
school
enchantment
bard
cleric
verbal
somatic
material
casting time
1 action
cost

Bless

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, S, M a sprinkling of holy waterDuration: Concentration, up to 1 minuteYou bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw ...

spell
source
Player's Handbook
level
1
school
enchantment
cleric
paladin
verbal
somatic
material
casting time
1 action
cost

Burning Hands

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: Self (15-foot cone)Components: V, SDuration: InstantaneousAs you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a ...

spell
source
Player's Handbook
level
1
school
evocation
sorcerer
wizard
verbal
somatic
casting time
1 action
cost

Charm Person

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: 1 hourYou attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it f...

spell
source
Player's Handbook
level
1
school
enchantment
bard
druid
sorcerer
warlock
wizard
verbal
somatic
casting time
1 action
cost

Chromatic Orb

Spells 1st-Level Spells

1st-Level EvocationCasting Time: 1 actionRange: 90 feetComponents: V, S, M a diamond worth at least 50 gpDuration: InstantaneousYou hurl a 4-inch-diameter sphere of energy at a creature that you can see within range. You choose acid, cold, fire, lightning, poi...

spell
source
Player's Handbook
level
1
school
evocation
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost
50

Color Spray

Spells 1st-Level Spells

1st-Level IllusionCasting Time: 1 actionRange: Self (15-foot cone)Components: V, S, M a pinch of powder or sand that is colored red, yellow, and blueDuration: 1 roundA dazzling array of flashing, colored light springs from your hand. Roll 6d10, the total is ho...

spell
source
Player's Handbook
level
1
school
illusion
bard
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Command

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: VDuration: 1 roundYou speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. The spell has n...

spell
source
Player's Handbook
level
1
school
enchantment
bard
cleric
paladin
verbal
casting time
1 action
cost

Compelled Duel

Spells 1st-Level Spells

1st-Level EnchantmentCasting Time: 1 bonus actionRange: 30 feetComponents: VDuration: Concentration, up to 1 minuteYou attempt to compel a creature into a duel. One creature that you can see within range must make a Wisdom saving throw. On a failed save, the c...

spell
source
Player's Handbook
level
1
school
enchantment
paladin
verbal
casting time
1 bonus action
cost

Comprehend Languages

Spells 1st-Level Spells

1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a pinch of soot and saltDuration: 1 hourFor the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that ...

spell
source
Player's Handbook
level
1
school
divination
bard
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 action
ritual
cost