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223 total results found
Mold Earth
Transmutation CantripCasting Time: 1 actionRange: 30 feetComponents: SDuration: Instantaneous or 1 hourYou choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:If you...
Poison Spray
Conjuration CantripCasting Time: 1 actionRange: 10 feetComponents: V, SDuration: InstantaneousYou extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving t...
Prestidigitation
Transmutation CantripCasting Time: 1 actionRange: 10 feetComponents: V, SDuration: Up to 1 hourThis spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range:You create an instantaneo...
Ray of Frost
Evocation CantripCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: InstantaneousA frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its spe...
Shape Water
Transmutation CantripCasting Time: 1 actionRange: 30 feetComponents: SDuration: Instantaneous or 1 hourYou choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:You instantaneou...
Shocking Grasp
Evocation CantripCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousLightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if...
Sword Burst
Conjuration CantripCasting Time: 1 actionRange: Self (5-foot radius)Components: VDuration: InstantaneousYou create a momentary circle of spectral blades that sweep around you. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or...
Thunderclap
Evocation CantripCasting Time: 1 actionRange: Self (5-foot radius)Components: SDuration: InstantaneousYou create a burst of thunderous sound, which can be heard 100 feet away. Each creature other than you within 5 feet of you must make a Constitution saving th...
True Strike
Divination CantripCasting Time: 1 actionRange: 30 feetComponents: SDuration: Concentration, up to 1 roundYou extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. On your next turn, you gain...
Absorb Elements
1st-Level AbjurationCasting Time: 1 reaction, which you take when you take acid, cold, fire, lightning, or thunder damageRange: SelfComponents: SDuration: 1 roundThe spell captures some of the incoming energy, lessening its effect on you and storing it for you...
Burning Hands
1st-Level EvocationCasting Time: 1 actionRange: Self (15-foot cone)Components: V, SDuration: InstantaneousAs you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a ...
Catapult
1st-Level TransmutationCasting Time: 1 actionRange: 60 feetComponents: SDuration: InstantaneousChoose one object weighing 1 to 5 pounds within range that isn't being worn or carried. The object flies in a straight line up to 90 feet in a direction you choose b...
Chaos Bolt
1st-Level EvocationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: InstantaneousYou hurl an undulating, warbling mass of chaotic energy at one creature in range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 + 1d6...
Charm Person
1st-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: 1 hourYou attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it f...
Chromatic Orb
1st-Level EvocationCasting Time: 1 actionRange: 90 feetComponents: V, S, M a diamond worth at least 50 gpDuration: InstantaneousYou hurl a 4-inch-diameter sphere of energy at a creature that you can see within range. You choose acid, cold, fire, lightning, poi...
Color Spray
1st-Level IllusionCasting Time: 1 actionRange: Self (15-foot cone)Components: V, S, M a pinch of powder or sand that is colored red, yellow, and blueDuration: 1 roundA dazzling array of flashing, colored light springs from your hand. Roll 6d10, the total is ho...
Comprehend Languages
1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a pinch of soot and saltDuration: 1 hourFor the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that ...
Detect Magic
1st-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, SDuration: Concentration, up to 10 minutesFor the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a fa...
Disguise Self
1st-Level IllusionCasting Time: 1 actionRange: SelfComponents: V, SDuration: 1 hourYou make yourself – including your clothing, armor, weapons, and other belongings on your person – look different until the spell ends or until you use your action to dismiss it...
Distort Value
1st-Level IllusionCasting Time: 1 minuteRange: TouchComponents: VDuration: 8 hoursYou cast this spell on an object no more than 1 foot on a side, doubling the object's perceived value by adding illusionary flourish or reducing its perceived value by half with ...