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71 total results found

Air Bubble

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: SDuration: 24 hoursYou create a spectral globe around the head of a willing creature you can see within range. The globe is filled with fresh air that lasts until the spell ends. If the creat...

spell
source
Spelljammer: Adventures in Space - Astral Adventurer's Guide
level
2
school
conjuration
artificer
druid
ranger
sorcerer
wizard
somatic
casting time
1 action
cost

Animal Messenger

Spells 2nd-Level Spells

2nd-Level EnchantmentCasting Time: 1 action or ritualRange: 30 feetComponents: V, S, M a morsel of foodDuration: 24 hoursBy means of this spell, you use an animal to deliver a message. Choose a Tiny beast you can see within range, such as a squirrel, a blue ja...

spell
source
Player's Handbook
level
2
school
enchantment
bard
druid
ranger
verbal
somatic
material
casting time
1 action
ritual
cost

Barkskin

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M a handful of oak barkDuration: Concentration, up to 1 hourYou touch a willing creature. Until the spell ends, the target's skin has a rough, bark-like appearance, and the target's AC ...

spell
source
Player's Handbook
level
2
school
transmutation
druid
ranger
verbal
somatic
material
casting time
1 action
cost

Beast Sense

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 action or ritualRange: TouchComponents: SDuration: Concentration, up to 1 hourYou touch a willing beast. For the duration of the spell, you can use your action to see through the beast's eyes and hear what it hears, and cont...

spell
source
Player's Handbook
level
2
school
divination
druid
ranger
somatic
casting time
1 action
ritual
cost

Cordon of Arrows

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 5 feetComponents: V, S, M four or more arrows or boltsDuration: 8 hoursYou plant four pieces of nonmagical ammunition – arrows or crossbow bolts – in the ground within range and lay magic upon them to protect...

spell
source
Player's Handbook
level
2
school
transmutation
ranger
verbal
somatic
material
casting time
1 action
cost

Darkvision

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M either a pinch of dried carrot or an agateDuration: 8 hoursYou touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out ...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Enhance Ability

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: TouchComponents: V, S, M fur or a feather from a beastDuration: Concentration, up to 1 hourYou touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains ...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
bard
cleric
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Find Traps

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: 120 feetComponents: V, SDuration: InstantaneousYou sense the presence of any trap within range that is within line of sight.A trap, for the purpose of this spell, includes anything that would inflict a sudden or...

spell
source
Player's Handbook
level
2
school
divination
cleric
druid
ranger
verbal
somatic
casting time
1 action
cost

Gust of Wind

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 actionRange: Self (60-foot line)Components: V, S, M a legume seedDuration: Concentration, up to 1 minuteA line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the spell's duration. E...

spell
source
Player's Handbook
level
2
school
evocation
druid
ranger
sorcerer
wizard
verbal
somatic
material
casting time
1 action
cost

Healing Spirit

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 bonus actionRange: 60 feetComponents: V, SDuration: Concentration, up to 1 minuteYou call forth a nature spirit to soothe the wounded. The intangible spirit appears in a space that is a 5-foot cube you can see within range....

spell
source
Xanathar's Guide to Everything
level
2
school
conjuration
druid
ranger
verbal
somatic
casting time
1 bonus action
cost

Lesser Restoration

Spells 2nd-Level Spells

2nd-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousYou touch a creature and can end either one disease or one condition afflicting it. The condition can be blinded, deafened, paralyzed, or poisoned.Spell Lists: Artific...

spell
source
Player's Handbook
level
2
school
abjuration
artificer
bard
cleric
druid
paladin
ranger
verbal
somatic
casting time
1 action
cost

Locate Animals or Plants

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 action or ritualRange: SelfComponents: V, S, M a bit of fur from a bloodhoundDuration: InstantaneousDescribe or name a specific kind of beast or plant. Concentrating on the voice of nature in your surroundings, you learn the...

spell
source
Player's Handbook
level
2
school
divination
bard
druid
ranger
verbal
somatic
material
casting time
1 action
ritual
cost

Locate Object

Spells 2nd-Level Spells

2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a forked twigDuration: Concentration, up to 10 minutesDescribe or name an object that is familiar to you. You sense the direction to the object's location, as long as that object is withi...

spell
source
Player's Handbook
level
2
school
divination
bard
cleric
druid
paladin
ranger
wizard
verbal
somatic
material
casting time
1 action
cost

Magic Weapon

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 bonus actionRange: TouchComponents: V, SDuration: Concentration, up to 1 hourYou touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.At High...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
paladin
ranger
sorcerer
wizard
verbal
somatic
casting time
1 bonus action
cost

Pass Without Trace

Spells 2nd-Level Spells

2nd-Level AbjurationCasting Time: 1 actionRange: SelfComponents: V, S, M ashes from a burned leaf of mistletoe and a sprig of spruceDuration: Concentration, up to 1 hourA veil of shadows and silence radiates from you, masking you and your companions from detec...

spell
source
Player's Handbook
level
2
school
abjuration
druid
ranger
verbal
somatic
material
casting time
1 action
cost

Protection from Poison

Spells 2nd-Level Spells

2nd-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, SDuration: 1 hourYou touch a creature. If it is poisoned, you neutralize the poison. If more than one poison afflicts the target, you neutralize one poison that you know is present, or you ne...

spell
source
Player's Handbook
level
2
school
abjuration
artificer
cleric
druid
paladin
ranger
verbal
somatic
casting time
1 action
cost

Silence

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 action or ritualRange: 120 feetComponents: V, SDuration: Concentration, up to 10 minutesFor the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range. Any ...

spell
source
Player's Handbook
level
2
school
illusion
bard
cleric
ranger
verbal
somatic
casting time
1 action
ritual
cost

Spike Growth

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 actionRange: 150 feetComponents: V, S, M seven sharp thorns or seven small twigs, each sharpened to a pointDuration: Concentration, up to 10 minutesThe ground in a 20-foot radius centered on a point within range twists an...

spell
source
Player's Handbook
level
2
school
transmutation
druid
ranger
verbal
somatic
material
casting time
1 action
cost

Summon Beast

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 actionRange: 90 feetComponents: V, S, M a feather, tuft of fur, and fish tail inside a gilded acorn worth at least 200 gpDuration: Concentration, up to 1 hourYou call forth a bestial spirit. It manifests in an unoccupied sp...

spell
source
Tasha's Cauldron of Everything
level
2
school
conjuration
druid
ranger
verbal
somatic
material
casting time
1 action
cost
200

Ashardalon's Stride

Spells 3rd-Level Spells

3rd-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minuteThe billowing flames of a dragon blast from your feet, granting you explosive speed. For the duration, your speed increases by 20 feet and movi...

spell
source
Fizban's Treasury of Dragons
level
3
school
transmutation
artificer
ranger
sorcerer
wizard
verbal
somatic
casting time
1 bonus action
cost