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Magic Stone
Transmutation CantripCasting Time: 1 bonus actionRange: TouchComponents: V, SDuration: 1 minuteYou touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it wit...
Mending
Transmutation CantripCasting Time: 1 minuteRange: TouchComponents: V, S, M two lodestonesDuration: InstantaneousThis spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leakin...
Message
Transmutation CantripCasting Time: 1 actionRange: 120 feetComponents: V, S, M a short piece of copper wireDuration: 1 roundYou point your finger toward a creature within range and whisper a message. The target (and only the target) hears the message and can re...
Mind Sliver
Enchantment CantripCasting Time: 1 actionRange: 60 feetComponents: VDuration: 1 roundYou drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 ps...
Minor Illusion
Illusion CantripCasting Time: 1 actionRange: 30 feetComponents: S, M a bit of fleeceDuration: 1 minuteYou create a sound or an image of an object within range that lasts for the duration. The illusion also ends if you dismiss it as an action or cast this spell...
Mold Earth
Transmutation CantripCasting Time: 1 actionRange: 30 feetComponents: SDuration: Instantaneous or 1 hourYou choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:If you...
Poison Spray
Conjuration CantripCasting Time: 1 actionRange: 10 feetComponents: V, SDuration: InstantaneousYou extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving t...
Prestidigitation
Transmutation CantripCasting Time: 1 actionRange: 10 feetComponents: V, SDuration: Up to 1 hourThis spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range:You create an instantaneo...
Primal Savagery
Transmutation CantripCasting Time: 1 actionRange: SelfComponents: SDuration: InstantaneousYou channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Make a melee spell attack against one creature within 5 feet ...
Produce Flame
Conjuration CantripCasting Time: 1 actionRange: SelfComponents: V, SDuration: 10 minutesA flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius...
Ray of Frost
Evocation CantripCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: InstantaneousA frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its spe...
Resistance
Abjuration CantripCasting Time: 1 actionRange: TouchComponents: V, S, M a miniature cloakDuration: Concentration, up to 1 minuteYou touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one saving throw o...
Sacred Flame
Evocation CantripCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: InstantaneousFlame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gai...
Sapping Sting
Necromancy CantripCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: InstantaneousYou sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone.At Higher ...
Shape Water
Transmutation CantripCasting Time: 1 actionRange: 30 feetComponents: SDuration: Instantaneous or 1 hourYou choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:You instantaneou...
Shillelagh
Transmutation CantripCasting Time: 1 bonus actionRange: TouchComponents: V, S, M mistletoe, a shamrock leaf, and a club or quarterstaffDuration: 1 minuteThe wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can...
Shocking Grasp
Evocation CantripCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousLightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if...
Spare the Dying
Necromancy CantripCasting Time: 1 actionRange: TouchComponents: V, SDuration: InstantaneousYou touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.Spell Lists: Artificer, Cleric
Sword Burst
Conjuration CantripCasting Time: 1 actionRange: Self (5-foot radius)Components: VDuration: InstantaneousYou create a momentary circle of spectral blades that sweep around you. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or...
Thaumaturgy
Transmutation CantripCasting Time: 1 actionRange: 30 feetComponents: VDuration: Up to 1 minuteYou manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range:Your voice booms up to three tim...