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42 total results found

Kinetic Jaunt

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: SDuration: Concentration, up to 1 minuteYou magically empower your movement with dancelike steps, giving yourself the following benefits for the duration:Your walking speed increases by ...

spell
source
Strixhaven: A Curriculum of Chaos
level
2
school
transmutation
artificer
bard
sorcerer
wizard
somatic
casting time
1 bonus action
cost

Magic Weapon

Spells 2nd-Level Spells

2nd-Level TransmutationCasting Time: 1 bonus actionRange: TouchComponents: V, SDuration: Concentration, up to 1 hourYou touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.At High...

spell
source
Player's Handbook
level
2
school
transmutation
artificer
paladin
ranger
sorcerer
wizard
verbal
somatic
casting time
1 bonus action
cost

Misty Step

Spells 2nd-Level Spells

2nd-Level ConjurationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: InstantaneousBriefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.Spell Lists: Sorcerer, Warlock, Wizard

spell
source
Player's Handbook
level
2
school
conjuration
sorcerer
warlock
wizard
verbal
casting time
1 bonus action
cost

Shadow Blade

Spells 2nd-Level Spells

2nd-Level IllusionCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minuteYou weave together threads of shadow to create a sword of solidified gloom in your hand. This magic sword lasts until the spell ends. It counts as a...

spell
source
Xanathar's Guide to Everything
level
2
school
illusion
sorcerer
warlock
wizard
verbal
somatic
casting time
1 bonus action
cost

Spiritual Weapon

Spells 2nd-Level Spells

2nd-Level EvocationCasting Time: 1 bonus actionRange: 60 feetComponents: V, SDuration: 1 minuteYou create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again.When you cast the spell, you can make a melee spel...

spell
source
Player's Handbook
level
2
school
evocation
cleric
verbal
somatic
casting time
1 bonus action
cost

Ashardalon's Stride

Spells 3rd-Level Spells

3rd-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minuteThe billowing flames of a dragon blast from your feet, granting you explosive speed. For the duration, your speed increases by 20 feet and movi...

spell
source
Fizban's Treasury of Dragons
level
3
school
transmutation
artificer
ranger
sorcerer
wizard
verbal
somatic
casting time
1 bonus action
cost

Blinding Smite

Spells 3rd-Level Spells

3rd-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a melee weapon attack during this spell's duration, you weapon flares with a bright light, and the attack deals ...

spell
source
Player's Handbook
level
3
school
evocation
paladin
verbal
casting time
1 bonus action
cost

Lightning Arrow

Spells 3rd-Level Spells

3rd-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minuteThe next time you make a ranged weapon attack during the spell's duration, the weapon's ammunition, or the weapon itself if it's a thrown weapo...

spell
source
Player's Handbook
level
3
school
transmutation
ranger
verbal
somatic
casting time
1 bonus action
cost

Mass Healing Word

Spells 3rd-Level Spells

3rd-Level EvocationCasting Time: 1 bonus actionRange: 60 feetComponents: VDuration: InstantaneousAs you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability m...

spell
source
Player's Handbook
level
3
school
evocation
bard
cleric
verbal
casting time
1 bonus action
cost

Spirit Shroud

Spells 3rd-Level Spells

3rd-Level NecromancyCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minuteYou call forth spirits of the dead, which flit around you for the spell's duration. The spirits are intangible and invulnerable.Until the spell en...

spell
source
Tasha's Cauldron of Everything
level
3
school
necromancy
cleric
paladin
warlock
wizard
verbal
somatic
casting time
1 bonus action
cost

Grasping Vine

Spells 4th-Level Spells

4th-Level ConjurationCasting Time: 1 bonus actionRange: 30 feetComponents: V, SDuration: Concentration, up to 1 minuteYou conjure a vine that sprouts from the ground in an unoccupied space of your choice that you can see within range. When you cast this spell,...

spell
source
Player's Handbook
level
4
school
conjuration
druid
ranger
verbal
somatic
casting time
1 bonus action
cost

Guardian of Nature

Spells 4th-Level Spells

4th-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteA nature spirit answers your call and transforms you into a powerful guardian. The transformation lasts until the spell ends. You choose one of th...

spell
source
Xanathar's Guide to Everything
level
4
school
transmutation
druid
ranger
verbal
casting time
1 bonus action
cost

Staggering Smite

Spells 4th-Level Spells

4th-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a melee weapon attack during this spell's duration, your weapon pierces both body and mind, and the attack deals...

spell
source
Player's Handbook
level
4
school
evocation
paladin
verbal
casting time
1 bonus action
cost

Banishing Smite

Spells 5th-Level Spells

5th-Level AbjurationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a weapon attack before this spell ends, your weapon crackles with force, and the attack deals an extra 5d10 for...

spell
source
Player's Handbook
level
5
school
abjuration
paladin
verbal
casting time
1 bonus action
cost

Far Step

Spells 5th-Level Spells

5th-Level ConjurationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteYou teleport up to 60 feet to an unoccupied space you can see. On each of your turns before the spell ends, you can use a bonus action to teleport i...

spell
source
Xanathar's Guide to Everything
level
5
school
conjuration
sorcerer
warlock
wizard
verbal
casting time
1 bonus action
cost

Holy Weapon

Spells 5th-Level Spells

5th-Level EvocationCasting Time: 1 bonus actionRange: TouchComponents: V, SDuration: Concentration, up to 1 hourYou imbue a weapon you touch with holy power. Until the spell ends, the weapon emits bright light in a 30-foot radius and dim light for an additiona...

spell
source
Xanathar's Guide to Everything
level
5
school
evocation
cleric
paladin
verbal
somatic
casting time
1 bonus action
cost

Swift Quiver

Spells 5th-Level Spells

5th-Level TransmutationCasting Time: 1 bonus actionRange: TouchComponents: V, S, M a quiver containing at least one piece of ammunitionDuration: Concentration, up to 1 minuteYou transmute your quiver so it produces an endless supply of nonmagical ammunition, w...

spell
source
Player's Handbook
level
5
school
transmutation
ranger
verbal
somatic
material
casting time
1 bonus action
cost

Fizban's Platinum Shield

Spells 6th-Level Spells

6th-Level AbjurationCasting Time: 1 bonus actionRange: 60 feetComponents: V, S, M a platinum-plated dragon scale, worth at least 500 gpDuration: Concentration, up to 1 minuteYou create a field of silvery light that surrounds a creature of your choice within ra...

spell
source
Fizban's Treasury of Dragons
level
6
school
abjuration
sorcerer
wizard
verbal
somatic
material
casting time
1 bonus action
cost
500

Tasha's Otherworldly Guise

Spells 6th-Level Spells

6th-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: V, S, M an object engraved with a symbol of the Outer Planes, worth at least 500 gpDuration: Concentration, up to 1 minuteUttering an incantation, you draw on the magic of the Lower Plan...

spell
source
Tasha's Cauldron of Everything
level
6
school
transmutation
sorcerer
warlock
wizard
verbal
somatic
material
casting time
1 bonus action
cost
500

Divine Word

Spells 7th-Level Spells

7th-Level EvocationCasting Time: 1 bonus actionRange: 30 feetComponents: VDuration: InstantaneousYou utter a divine word, imbued with the power that shaped the world at the dawn of creation. Choose any number of creatures you can see within range. Each creatur...

spell
source
Player's Handbook
level
7
school
evocation
cleric
verbal
casting time
1 bonus action
cost