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Spiritual Weapon
2nd-Level EvocationCasting Time: 1 bonus actionRange: 60 feetComponents: V, SDuration: 1 minuteYou create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again.When you cast the spell, you can make a melee spel...
Spray Of Cards
2nd-Level ConjurationCasting Time: 1 actionRange: Self (15-foot cone)Components: V, S, M a deck of cardsDuration: InstantaneousYou spray a 15-foot cone of spectral cards. Each creature in that area must make a Dexterity saving throw. On a failed save, a creatu...
Suggestion
2nd-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, M a snake's tongue and either a bit of honeycomb or a drop of sweet oilDuration: Concentration, up to 8 hoursYou suggest a course of activity (limited to a sentence or two) and magically i...
Summon Beast
2nd-Level ConjurationCasting Time: 1 actionRange: 90 feetComponents: V, S, M a feather, tuft of fur, and fish tail inside a gilded acorn worth at least 200 gpDuration: Concentration, up to 1 hourYou call forth a bestial spirit. It manifests in an unoccupied sp...
Tasha's Mind Whip
2nd-Level EnchantmentCasting Time: 1 actionRange: 90 feetComponents: VDuration: 1 roundYou psychically lash out at one creature you can see within range. The target must make an Intelligence saving throw. On a failed save, the target takes 3d6 psychic damage, ...
Vortex Warp
2nd-Level ConjurationCasting Time: 1 actionRange: 90 feetComponents: V, SDuration: InstantaneousYou magically twist space around another creature you can see within range. The target must succeed on a Constitution saving throw (the target can choose to fail), ...
Warding Bond
2nd-Level AbjurationCasting Time: 1 actionRange: TouchComponents: V, S, M a pair of platinum rings worth at least 50 gp each, which you and target must wear for the durationDuration: 1 hourThis spell wards a willing creature you touch and creates a mystic conn...
Warding Wind
2nd-Level EvocationCasting Time: 1 actionRange: SelfComponents: VDuration: Concentration, up to 10 minutesA strong wind (20 miles per hour) blows around you in a 10-foot radius and moves with you, remaining centered on you. The wind lasts for the spell's durat...
Warp Sense
2nd-Level DivinationCasting Time: 1 actionRange: SelfComponents: V, S, M a razorvine leafDuration: Concentration, up to 1 minuteFor the duration, you sense the presence of portals, even inactive ones, within 30 feet of yourself.If you detect a portal in this w...
Web
2nd-Level ConjurationCasting Time: 1 actionRange: 60 feetComponents: V, S, M a bit of spiderwebDuration: Concentration, up to 1 hourYou conjure a mass of thick, sticky webbing at a point of your choice within range. The webs fill a 20-foot cube from that point...
Wither and Bloom
2nd-Level NecromancyCasting Time: 1 actionRange: 60 feetComponents: V, S, M a withered vine twisted into a loopDuration: InstantaneousYou invoke both death and life upon a 10-foot-radius sphere centered on a point within range. Each creature of your choice in ...
Wristpocket
2nd-Level Conjuration (dunamancy)Casting Time: 1 action or ritualRange: SelfComponents: SDuration: Concentration, up to 1 hourYou flick your wrist, causing one object in your hand to vanish. The object, which only you can be holding and can weigh no more than...
Zone of Truth
2nd-Level EnchantmentCasting Time: 1 actionRange: 60 feetComponents: V, SDuration: 10 minutesYou create a magical zone that guards against deception in a 15-foot-radius sphere centered on a point of your choice within range. Until the spell ends, a creature th...
Animate Dead
3rd-Level NecromancyCasting Time: 1 minuteRange: 10 feetComponents: V, S, M a drop of blood, a piece of flesh, and a pinch of bone dustDuration: InstantaneousThis spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid...
Antagonize
3rd-Level EnchantmentCasting Time: 1 actionRange: 30 feetComponents: V, S, M a playing card depicting a rogueDuration: InstantaneousYou whisper magical words that antagonize one creature of your choice within range. The target must make a Wisdom saving throw. ...
Ashardalon's Stride
3rd-Level TransmutationCasting Time: 1 bonus actionRange: SelfComponents: V, SDuration: Concentration, up to 1 minuteThe billowing flames of a dragon blast from your feet, granting you explosive speed. For the duration, your speed increases by 20 feet and movi...
Aura of Vitality
3rd-Level EvocationCasting Time: 1 actionRange: Self (30-foot radius)Components: VDuration: Concentration, up to 1 minuteHealing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can ...
Beacon of Hope
3rd-Level AbjurationCasting Time: 1 actionRange: 30 feetComponents: V, SDuration: Concentration, up to 1 minuteThis spell bestows hope and vitality. Choose any number of creatures within range. For the duration, each target has advantage on Wisdom saving throw...
Bestow Curse
3rd-Level NecromancyCasting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 minuteYou touch a creature, and that creature must succeed on a Wisdom saving throw or become cursed for the duration of the spell. When you cast this spell,...
Blinding Smite
3rd-Level EvocationCasting Time: 1 bonus actionRange: SelfComponents: VDuration: Concentration, up to 1 minuteThe next time you hit a creature with a melee weapon attack during this spell's duration, you weapon flares with a bright light, and the attack deals ...